Initial commit
This commit is contained in:
214
engines/mm/mm1/maps/map33.cpp
Normal file
214
engines/mm/mm1/maps/map33.cpp
Normal file
@@ -0,0 +1,214 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/maps/map33.h"
|
||||
#include "mm/mm1/maps/maps.h"
|
||||
#include "mm/mm1/events.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
#include "mm/mm1/sound.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Maps {
|
||||
|
||||
#define VAL1 71
|
||||
#define VAL2 72
|
||||
|
||||
static const byte MONSTER_IDS11[10] = {
|
||||
15, 16, 15, 16, 14, 15, 4, 5, 3, 2
|
||||
};
|
||||
static const byte MONSTER_IDS12[10] = {
|
||||
7, 7, 8, 8, 9, 9, 10, 10, 10, 10
|
||||
};
|
||||
static const byte MONSTER_IDS21[12] = {
|
||||
2, 12, 7, 5, 5, 1, 2, 3, 1, 4, 5, 2
|
||||
};
|
||||
static const byte MONSTER_IDS22[12] = {
|
||||
5, 18, 10, 10, 11, 11, 11, 14, 13, 16, 15, 16
|
||||
};
|
||||
|
||||
void Map33::special() {
|
||||
Game::Encounter &enc = g_globals->_encounters;
|
||||
|
||||
// Scan for special actions on the map cell
|
||||
for (uint i = 0; i < 5; ++i) {
|
||||
if (g_maps->_mapOffset == _data[51 + i]) {
|
||||
// Found a specially handled cell, but it
|
||||
// only triggers in designated direction(s)
|
||||
if (g_maps->_forwardMask & _data[56 + i]) {
|
||||
(this->*SPECIAL_FN[i])();
|
||||
} else {
|
||||
checkPartyDead();
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (_walls[g_maps->_mapOffset] == 0xff) {
|
||||
if (g_maps->_mapPos.x >= 6 || g_maps->_mapPos.y < 5 ||
|
||||
g_maps->_mapPos.y >= 8) {
|
||||
if (g_maps->_mapPos.y < 5 && g_maps->_forwardMask != DIRMASK_N) {
|
||||
g_events->addKeypress((Common::KeyCode)149);
|
||||
} else {
|
||||
InfoMessage msg(0, 1, STRING["maps.map33.slime"]);
|
||||
Sound::sound(SOUND_2);
|
||||
|
||||
switch (getRandomNumber(200)) {
|
||||
case 198: {
|
||||
Character &c = g_globals->_party[
|
||||
getRandomNumber(g_globals->_party.size() - 1)
|
||||
];
|
||||
if (!(c._condition & BAD_CONDITION)) {
|
||||
c._condition |= SILENCED | PARALYZED | UNCONSCIOUS;
|
||||
c._hpCurrent = 0;
|
||||
msg._lines.push_back(Line(0, 2, STRING["maps.map33.quicksand"]));
|
||||
Sound::sound(SOUND_3);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 199:
|
||||
case 200: {
|
||||
int monsterCount = getRandomNumber(10) + 3;
|
||||
enc.clearMonsters();
|
||||
for (int i = 0; i < monsterCount; ++i) {
|
||||
int idx = getRandomNumber(12) - 1;
|
||||
enc.addMonster(MONSTER_IDS21[idx], MONSTER_IDS22[idx]);
|
||||
}
|
||||
|
||||
enc._manual = true;
|
||||
enc._levelIndex = 80;
|
||||
enc.execute();
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
send(SoundMessage(STRING["maps.map33.tombstones"]));
|
||||
}
|
||||
} else {
|
||||
if (g_maps->_mapPos.y < 5) {
|
||||
int monsterCount = getRandomNumber(6) + 2;
|
||||
int idx = getRandomNumber(6) - 1;
|
||||
int id1 = MONSTER_IDS11[idx];
|
||||
int id2 = MONSTER_IDS12[idx];
|
||||
|
||||
enc.clearMonsters();
|
||||
for (int i = 0; i < monsterCount; ++i)
|
||||
enc.addMonster(id1, id2);
|
||||
|
||||
enc._manual = true;
|
||||
enc._levelIndex = 64;
|
||||
}
|
||||
|
||||
g_maps->clearSpecial();
|
||||
enc.execute();
|
||||
}
|
||||
}
|
||||
|
||||
void Map33::special00() {
|
||||
send(SoundMessage(
|
||||
STRING["maps.map33.meeting"],
|
||||
[]() {
|
||||
Game::Encounter &enc = g_globals->_encounters;
|
||||
g_maps->clearSpecial();
|
||||
|
||||
enc.clearMonsters();
|
||||
for (int i = 0; i < 10; ++i)
|
||||
enc.addMonster(MONSTER_IDS11[i], MONSTER_IDS12[i]);
|
||||
|
||||
enc._manual = true;
|
||||
enc._levelIndex = 80;
|
||||
enc.execute();
|
||||
}
|
||||
));
|
||||
}
|
||||
|
||||
void Map33::special01() {
|
||||
visitedExit();
|
||||
|
||||
send(SoundMessage(
|
||||
STRING["maps.map33.building"],
|
||||
[]() {
|
||||
g_maps->_mapPos = Common::Point(0, 0);
|
||||
g_maps->changeMap(0xf01, 3);
|
||||
}
|
||||
));
|
||||
}
|
||||
|
||||
void Map33::special02() {
|
||||
_data[VAL1] = 12;
|
||||
_data[VAL2] = 8;
|
||||
search(STRING["maps.map33.coffin"]);
|
||||
}
|
||||
|
||||
void Map33::special03() {
|
||||
_data[VAL1] = 10;
|
||||
_data[VAL2] = 10;
|
||||
search(STRING["maps.map33.crypt"]);
|
||||
}
|
||||
|
||||
void Map33::special04() {
|
||||
g_maps->clearSpecial();
|
||||
|
||||
send(SoundMessage(
|
||||
STRING["maps.map33.corpse"],
|
||||
[]() {
|
||||
SoundMessage msg(
|
||||
STRING["maps.map33.thanks"],
|
||||
[](const Common::KeyState &) {
|
||||
g_events->close();
|
||||
g_globals->_treasure.setGems(50);
|
||||
g_events->addAction(KEYBIND_SEARCH);
|
||||
}
|
||||
);
|
||||
g_events->send(msg);
|
||||
}
|
||||
));
|
||||
}
|
||||
|
||||
void Map33::search(const Common::String &msg) {
|
||||
send(SoundMessage(
|
||||
msg,
|
||||
[]() {
|
||||
Map33 &map = *static_cast<Map33 *>(g_maps->_currentMap);
|
||||
Game::Encounter &enc = g_globals->_encounters;
|
||||
int monsterCount = g_events->getRandomNumber(6) + 7;
|
||||
|
||||
enc.clearMonsters();
|
||||
enc.addMonster(map[VAL1], map[VAL2]);
|
||||
|
||||
for (int i = 1; i < monsterCount; ++i)
|
||||
enc.addMonster(10, 7);
|
||||
|
||||
enc._manual = true;
|
||||
enc._levelIndex = 80;
|
||||
enc.execute();
|
||||
}
|
||||
));
|
||||
}
|
||||
|
||||
} // namespace Maps
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
Reference in New Issue
Block a user