Initial commit
This commit is contained in:
139
engines/mm/mm1/maps/map31.cpp
Normal file
139
engines/mm/mm1/maps/map31.cpp
Normal file
@@ -0,0 +1,139 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/maps/map31.h"
|
||||
#include "mm/mm1/maps/maps.h"
|
||||
#include "mm/mm1/events.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
#include "mm/mm1/sound.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Maps {
|
||||
|
||||
#define VAL1 79
|
||||
|
||||
void Map31::special() {
|
||||
// Scan for special actions on the map cell
|
||||
for (uint i = 0; i < 7; ++i) {
|
||||
if (g_maps->_mapOffset == _data[51 + i]) {
|
||||
// Found a specially handled cell, but it
|
||||
// only triggers in designated direction(s)
|
||||
if (g_maps->_forwardMask & _data[58 + i]) {
|
||||
(this->*SPECIAL_FN[i])();
|
||||
} else {
|
||||
checkPartyDead();
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (_walls[g_maps->_mapOffset] != 0xff) {
|
||||
if (getRandomNumber(100) < 25) {
|
||||
g_maps->clearSpecial();
|
||||
g_globals->_encounters.execute();
|
||||
} else {
|
||||
send(SoundMessage(STRING["maps.map31.poof"]));
|
||||
g_maps->_mapPos = Common::Point(
|
||||
getRandomNumber(15), getRandomNumber(15));
|
||||
updateGame();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
desert();
|
||||
}
|
||||
|
||||
void Map31::special00() {
|
||||
send(SoundMessage(STRING["maps.map31.device"]));
|
||||
|
||||
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
||||
Character &c = g_globals->_party[i];
|
||||
|
||||
if (!(c._flags[11] & CHARFLAG11_GOT_INTELLIGENCE)) {
|
||||
c._flags[11] |= CHARFLAG11_GOT_INTELLIGENCE;
|
||||
c._intelligence._current = c._intelligence._base =
|
||||
MIN(c._intelligence._base + 4, 30);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Map31::special01() {
|
||||
g_events->addView("Alien");
|
||||
}
|
||||
|
||||
void Map31::special02() {
|
||||
if (_data[VAL1]) {
|
||||
none160();
|
||||
} else {
|
||||
encounter();
|
||||
}
|
||||
}
|
||||
|
||||
void Map31::special06() {
|
||||
if (_data[VAL1]) {
|
||||
g_globals->_treasure._items[2] = LASER_BLASTER_ID;
|
||||
g_events->addAction(KEYBIND_SEARCH);
|
||||
} else {
|
||||
none160();
|
||||
}
|
||||
}
|
||||
|
||||
void Map31::encounter() {
|
||||
Game::Encounter &enc = g_globals->_encounters;
|
||||
int monsterCount = getRandomNumber(7) + 5;
|
||||
|
||||
enc.clearMonsters();
|
||||
for (int i = 0; i < monsterCount; ++i)
|
||||
enc.addMonster(8, 12);
|
||||
|
||||
enc._manual = true;
|
||||
enc._levelIndex = 80;
|
||||
enc.execute();
|
||||
}
|
||||
|
||||
void Map31::hostile() {
|
||||
SoundMessage msg(
|
||||
STRING["maps.map31.flash"],
|
||||
[]() {
|
||||
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
||||
g_globals->_party[i]._condition = ERADICATED;
|
||||
}
|
||||
}
|
||||
);
|
||||
msg._delaySeconds = 2;
|
||||
send(msg);
|
||||
}
|
||||
|
||||
void Map31::neutral() {
|
||||
_data[VAL1]--;
|
||||
encounter();
|
||||
}
|
||||
|
||||
void Map31::friendly() {
|
||||
send(SoundMessage(STRING["maps.map31.varnlings"]));
|
||||
g_maps->clearSpecial();
|
||||
}
|
||||
|
||||
} // namespace Maps
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
Reference in New Issue
Block a user