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engines/mm/mm1/maps/map30.cpp
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155
engines/mm/mm1/maps/map30.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map30.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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static const byte MONSTER_ID1[8] = { 2, 3, 8, 10, 14, 16, 17, 7 };
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static const byte MONSTER_ID2[8] = { 5, 6, 3, 8, 10, 12, 12, 12 };
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void Map30::special() {
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Game::Encounter &enc = g_globals->_encounters;
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// Scan for special actions on the map cell
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for (uint i = 0; i < 4; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[55 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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if (_walls[g_maps->_mapOffset] != 0xff) {
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g_maps->clearSpecial();
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int monsterCount = getRandomNumber(8) + 6;
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int idx = getRandomNumber(8) - 1;
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byte id1 = MONSTER_ID1[idx];
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byte id2 = MONSTER_ID2[idx];
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enc.clearMonsters();
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for (int i = 0; i < monsterCount; ++i)
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enc.addMonster(id1, id2);
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enc._manual = true;
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enc._levelIndex = 96;
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enc.execute();
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return;
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}
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desert();
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}
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void Map30::special00() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.map30.passage"],
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[]() {
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g_maps->_mapPos = Common::Point(15, 7);
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g_maps->changeMap(0x802, 1);
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}
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));
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}
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void Map30::special01() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.map30.ruins"],
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[]() {
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g_maps->_mapPos = Common::Point(7, 15);
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g_maps->changeMap(0x107, 3);
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}
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));
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}
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void Map30::special02() {
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g_events->addView("Giant");
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}
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void Map30::special03() {
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send(SoundMessage(
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STRING["maps.map30.hourglass"],
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[]() {
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g_maps->clearSpecial();
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Sound::sound(SOUND_3);
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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c._age = MAX((int)c._age - 20, 18);
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}
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g_maps->_currentMap->none160();
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}
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));
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}
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Common::String Map30::worthiness() {
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Character &c = *g_globals->_currCharacter;
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if ((c._flags[1] & ~CHARFLAG1_WORTHY) == ~CHARFLAG1_WORTHY)
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return worthy();
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else
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return unworthy();
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}
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Common::String Map30::worthy() {
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Character &c = *g_globals->_currCharacter;
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int val = ((c._worthiness + 1) / 2) * 256;
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c._exp += val;
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Common::String line = Common::String::format(
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STRING["maps.map30.worthy"].c_str(), '0' + (c._worthiness / 5));
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line = Common::String::format("%s%d %s",
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line.c_str(), val, STRING["maps.map30.experience"].c_str());
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if (c._worthiness & 0x80) {
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int attrNum = getRandomNumber(7) - 1;
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line += Common::String::format(", +3 %s",
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STRING[Common::String::format("maps.map30.attributes.%d", attrNum)].c_str());
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AttributePair &attrib = c.getAttribute(attrNum);
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if (attrib._base < 43)
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attrib._current = attrib._base = attrib._base + 3;
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}
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c._worthiness = 0;
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return line;
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}
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Common::String Map30::unworthy() {
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return STRING["maps.map30.unworthy"];
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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