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engines/mm/mm1/maps/map18.cpp
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177
engines/mm/mm1/maps/map18.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map18.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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#define VAL1 235
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#define VAL2 196
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void Map18::special() {
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// Scan for special actions on the map cell
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for (uint i = 0; i < 10; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[61 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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// All other cells on the map are encounters
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g_maps->clearSpecial();
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g_globals->_encounters.execute();
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}
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void Map18::special00() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.map18.passage"],
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[]() {
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g_maps->_mapPos = Common::Point(0, 7);
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g_maps->changeMap(0xb1a, 1);
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}
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));
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}
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void Map18::special01() {
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visitedExit();
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if (_data[VAL1] & 0x80) {
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g_maps->_mapPos = Common::Point(0, 7);
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g_maps->changeMap(0x508, 3);
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} else if (_data[VAL1] != 0) {
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_data[VAL1] = 0;
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} else {
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send("View", DrawGraphicMessage(65 + 6));
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send(SoundMessage(
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STRING["maps.map18.castle_south"],
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[]() {
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Map18 &map = *static_cast<Map18 *>(g_maps->_currentMap);
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map[VAL1] = 0xff;
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map.updateGame();
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},
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[]() {
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Map18 &map = *static_cast<Map18 *>(g_maps->_currentMap);
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map[VAL1]++;
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map.updateGame();
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}
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));
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}
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}
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void Map18::special02() {
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visitedExit();
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if (_data[VAL2] & 0x80) {
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g_maps->_mapPos = Common::Point(7, 15);
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g_maps->changeMap(0xf08, 3);
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} else if (_data[VAL2] != 0) {
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_data[VAL2] = 0;
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} else {
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send("View", DrawGraphicMessage(65 + 6));
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send(SoundMessage(
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STRING["maps.map18.castle_north"],
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[]() {
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Map18 &map = *static_cast<Map18 *>(g_maps->_currentMap);
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map[VAL2] = 0xff;
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map.updateGame();
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},
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[]() {
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Map18 &map = *static_cast<Map18 *>(g_maps->_currentMap);
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map[VAL2]++;
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map.updateGame();
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}
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));
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}
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}
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void Map18::special03() {
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visitedExit();
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send(SoundMessage(STRING["maps.map18.ruins"],
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[]() {
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g_maps->_mapPos = Common::Point(2, 2);
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g_maps->changeMap(0xf03, 3);
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}
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));
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}
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void Map18::special04() {
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send(SoundMessage(STRING["maps.map18.sign1"]));
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}
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void Map18::special05() {
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send(SoundMessage(STRING["maps.map18.sign2"]));
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}
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void Map18::special06() {
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send(SoundMessage(STRING["maps.map18.sign3"]));
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}
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void Map18::special07() {
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bool hasWonGame = false;
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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const Character &c = g_globals->_party[i];
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hasWonGame |= (c._flags[13] & CHARFLAG13_80) != 0;
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}
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if (hasWonGame)
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g_events->addView("WonGame");
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else
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send(SoundMessage(STRING["maps.map18.gates"]));
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}
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void Map18::special08() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.map18.cave"],
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[]() {
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g_maps->_mapPos = Common::Point(15, 7);
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g_maps->changeMap(0x202, 1);
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}
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));
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}
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void Map18::special09() {
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g_maps->clearSpecial();
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g_globals->_treasure._items[2] = SILVER_KEY_ID;
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g_globals->_treasure._trapType = 4;
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g_globals->_treasure._container = IRON_BOX;
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g_globals->_treasure.setGold(2400);
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g_events->addAction(KEYBIND_SEARCH);
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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