Initial commit
This commit is contained in:
47
engines/mm/mm1/gfx/bitmap_font.h
Normal file
47
engines/mm/mm1/gfx/bitmap_font.h
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@@ -0,0 +1,47 @@
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/* ScummVM - Graphic Adventure Engine
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*
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||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/shared/utils/bitmap_font.h"
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namespace MM {
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namespace MM1 {
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namespace Gfx {
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/**
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* The Might and Magic 1 font only has uppercase. So we
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* override the base BitmapFont class to uppercase characters
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*/
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class BitmapFont : public ::MM::BitmapFont {
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public:
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void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override {
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chr = (chr & 0x80) | toupper(chr & 0x7f);
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MM::BitmapFont::drawChar(dst, chr, x, y, color);
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}
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void drawChar(Graphics::ManagedSurface *dst, uint32 chr, int x, int y, uint32 color) const override {
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chr = (chr & 0x80) | toupper(chr & 0x7f);
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MM::BitmapFont::drawChar(dst, chr, x, y, color);
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}
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};
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} // namespace Gfx
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} // namespace MM1
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} // namespace MM
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49
engines/mm/mm1/gfx/dta.cpp
Normal file
49
engines/mm/mm1/gfx/dta.cpp
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@@ -0,0 +1,49 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "mm/mm1/gfx/dta.h"
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#include "mm/mm1/gfx/screen_decoder.h"
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namespace MM {
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namespace MM1 {
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namespace Gfx {
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Common::SeekableReadStream *DTA::load(uint entryIndex) {
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Common::File f;
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if (!f.open(_fname))
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error("Could not open - %s", _fname.toString().c_str());
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uint indexSize = f.readUint16LE();
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assert(entryIndex < (indexSize / 4));
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f.seek(entryIndex * 4, SEEK_CUR);
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size_t entryOffset = f.readUint32LE();
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size_t nextOffset = (entryIndex == (indexSize / 4 - 1)) ?
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f.size() : f.readUint32LE();
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f.seek(2 + indexSize + entryOffset);
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return f.readStream(nextOffset - entryOffset);
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}
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} // namespace Gfx
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} // namespace MM1
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} // namespace MM
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51
engines/mm/mm1/gfx/dta.h
Normal file
51
engines/mm/mm1/gfx/dta.h
Normal file
@@ -0,0 +1,51 @@
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||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MM1_GFX_DTA_H
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#define MM1_GFX_DTA_H
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#include "graphics/managed_surface.h"
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namespace MM {
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namespace MM1 {
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namespace Gfx {
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#define WALLPIX_DTA (g_engine->isEnhanced() ? "gfx/wallpix.dta" : "wallpix.dta")
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#define MONPIX_DTA (g_engine->isEnhanced() ? "gfx/monpix.dta" : "monpix.dta")
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class DTA {
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public:
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Common::Path _fname;
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public:
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DTA(const Common::Path &fname) : _fname(fname) {
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}
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/**
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* Returns a read stream for an entry
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*/
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Common::SeekableReadStream *load(uint entryIndex);
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};
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} // namespace Gfx
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} // namespace MM1
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} // namespace MM
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#endif
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86
engines/mm/mm1/gfx/gfx.cpp
Normal file
86
engines/mm/mm1/gfx/gfx.cpp
Normal file
@@ -0,0 +1,86 @@
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||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*
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*/
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#include "common/system.h"
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#include "common/debug.h"
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#include "graphics/paletteman.h"
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#include "graphics/screen.h"
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#include "mm/mm1/gfx/gfx.h"
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namespace MM {
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namespace MM1 {
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namespace Gfx {
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byte EGA_INDEXES[EGA_PALETTE_COUNT];
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static const uint32 EGA_PALETTE[16] = {
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0x000000, 0x0000aa, 0x00aa00, 0x00aaaa,
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0xaa0000, 0xaa00aa, 0xaa5500, 0xaaaaaa,
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0x555555, 0x5555ff, 0x55ff55, 0x55ffff,
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0xff5555, 0xff55ff, 0xffff55, 0xffffff
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};
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void GFX::setEgaPalette() {
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byte pal[16 * 3];
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byte *pDest = pal;
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for (int i = 0; i < EGA_PALETTE_COUNT; ++i) {
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*pDest++ = (EGA_PALETTE[i] >> 16) & 0xff;
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*pDest++ = (EGA_PALETTE[i] >> 8) & 0xff;
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*pDest++ = EGA_PALETTE[i] & 0xff;
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EGA_INDEXES[i] = i;
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}
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g_system->getPaletteManager()->setPalette(pal, 0, 16);
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uint32 c = 0xffffffff;
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g_system->getPaletteManager()->setPalette((const byte *)&c, 255, 1);
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// Set the EGA palette indexes to be themselves
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}
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void GFX::findPalette(const byte palette[256 * 3]) {
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for (int col = 0; col < 16; ++col) {
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byte r = (EGA_PALETTE[col] >> 16) & 0xff;
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byte g = (EGA_PALETTE[col] >> 8) & 0xff;
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byte b = EGA_PALETTE[col] & 0xff;
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int closestDiff = 0x7fffffff;
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byte closest = 0;
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const byte *pal = &palette[0];
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for (int i = 0; i < 256; ++i, pal += 3) {
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int diff = ABS((int)r - (int)pal[0]) +
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ABS((int)g - (int)pal[1]) +
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ABS((int)b - (int)pal[2]);
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if (diff < closestDiff) {
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closestDiff = diff;
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closest = i;
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}
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}
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EGA_INDEXES[col] = closest;
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}
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}
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} // namespace Gfx
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} // namespace MM1
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} // namespace MM
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53
engines/mm/mm1/gfx/gfx.h
Normal file
53
engines/mm/mm1/gfx/gfx.h
Normal file
@@ -0,0 +1,53 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_GFX_H
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#define MM1_GFX_H
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namespace MM {
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||||
namespace MM1 {
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||||
namespace Gfx {
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||||
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#define SCREEN_W 320
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#define SCREEN_H 200
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#define EGA_PALETTE_COUNT 16
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extern byte EGA_INDEXES[EGA_PALETTE_COUNT];
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|
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class GFX {
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public:
|
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/**
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* Sets the EGA palette
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||||
*/
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||||
static void setEgaPalette();
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|
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/**
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* Called after the Xeen palette has been loaded, to determine
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||||
* which palette indexes most closely match the EGA colors
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||||
*/
|
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static void findPalette(const byte palette[256 * 3]);
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||||
};
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||||
|
||||
} // namespace Gfx
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
102
engines/mm/mm1/gfx/screen_decoder.cpp
Normal file
102
engines/mm/mm1/gfx/screen_decoder.cpp
Normal file
@@ -0,0 +1,102 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/file.h"
|
||||
#include "common/system.h"
|
||||
#include "graphics/screen.h"
|
||||
#include "mm/mm1/gfx/gfx.h"
|
||||
#include "mm/mm1/gfx/screen_decoder.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Gfx {
|
||||
|
||||
#define IMAGE_SIZE 16000
|
||||
|
||||
ScreenDecoder::~ScreenDecoder() {
|
||||
destroy();
|
||||
}
|
||||
|
||||
void ScreenDecoder::destroy() {
|
||||
_surface.free();
|
||||
}
|
||||
|
||||
bool ScreenDecoder::loadFile(const Common::Path &fname,
|
||||
int16 w, int16 h) {
|
||||
Common::File f;
|
||||
if (!f.open(fname))
|
||||
return false;
|
||||
|
||||
f.skip(2); // Skip size word
|
||||
return loadStream(f, w, h);
|
||||
}
|
||||
|
||||
bool ScreenDecoder::loadStream(Common::SeekableReadStream &stream,
|
||||
int16 w, int16 h) {
|
||||
byte bytes[IMAGE_SIZE];
|
||||
byte v;
|
||||
int len;
|
||||
const byte *srcP;
|
||||
byte *destP = &bytes[0];
|
||||
int index = 0;
|
||||
int imgSize = w * h / 4;
|
||||
|
||||
// Decompress the image bytes
|
||||
int x = 0;
|
||||
while (x < (w / 4) && !stream.eos()) {
|
||||
v = stream.readByte();
|
||||
if (v != 0x7B) {
|
||||
len = 1;
|
||||
} else {
|
||||
len = stream.readByte() + 1;
|
||||
v = stream.readByte();
|
||||
}
|
||||
|
||||
for (; len > 0; --len) {
|
||||
destP[index] = v;
|
||||
|
||||
index += (w / 4);
|
||||
if (index >= imgSize) {
|
||||
index = 0;
|
||||
++destP;
|
||||
++x;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create surface from splitting up the pairs of bits
|
||||
_surface.free();
|
||||
_surface.create(w, h, Graphics::PixelFormat::createFormatCLUT8());
|
||||
srcP = &bytes[0];
|
||||
destP = (byte *)_surface.getPixels();
|
||||
|
||||
for (int i = 0; i < w * h / 4; ++i, ++srcP) {
|
||||
v = *srcP;
|
||||
for (int j = 0; j < 4; ++j, v <<= 2)
|
||||
*destP++ = EGA_INDEXES[_indexes[v >> 6]];
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Gfx
|
||||
} // End of namespace Xeen
|
||||
} // End of namespace MM
|
||||
62
engines/mm/mm1/gfx/screen_decoder.h
Normal file
62
engines/mm/mm1/gfx/screen_decoder.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_GFX_SCREEN_DECODER_H
|
||||
#define MM1_GFX_SCREEN_DECODER_H
|
||||
|
||||
#include "image/image_decoder.h"
|
||||
#include "graphics/managed_surface.h"
|
||||
#include "graphics/palette.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Gfx {
|
||||
|
||||
class ScreenDecoder : public Image::ImageDecoder {
|
||||
private:
|
||||
Graphics::Surface _surface;
|
||||
Graphics::Palette _palette;
|
||||
public:
|
||||
byte _indexes[4] = { 0 }; // EGA palete indexes used
|
||||
public:
|
||||
ScreenDecoder() : _palette(0) {}
|
||||
~ScreenDecoder() override;
|
||||
|
||||
void destroy() override;
|
||||
bool loadFile(const Common::Path &fname,
|
||||
int16 w = 320, int16 h = 200);
|
||||
bool loadStream(Common::SeekableReadStream &stream, int16 w, int16 h);
|
||||
bool loadStream(Common::SeekableReadStream &stream) override {
|
||||
return loadStream(stream, 320, 200);
|
||||
}
|
||||
|
||||
const Graphics::Surface *getSurface() const override {
|
||||
return &_surface;
|
||||
}
|
||||
const Graphics::Palette &getPalette() const override { return _palette; }
|
||||
void clear() { _surface.free(); }
|
||||
};
|
||||
|
||||
} // namespace Gfx
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
69
engines/mm/mm1/gfx/symbols.cpp
Normal file
69
engines/mm/mm1/gfx/symbols.cpp
Normal file
@@ -0,0 +1,69 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/file.h"
|
||||
#include "image/bmp.h"
|
||||
#include "image/png.h"
|
||||
#include "mm/mm1/gfx/symbols.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Gfx {
|
||||
|
||||
void Symbols::load() {
|
||||
Common::File f;
|
||||
if (!f.open("symbols.bin"))
|
||||
error("Could not load symbols.bin");
|
||||
|
||||
for (uint i = 0; i < MAX_SYMBOLS; ++i) {
|
||||
const Common::String fname1 = Common::String::format("gfx//symbols.bin//image%.2d.bmp", i);
|
||||
const Common::String fname2 = Common::String::format("gfx//symbols.bin//image%.2d.bmp", i);
|
||||
|
||||
Common::File fOverride1, fOverride2;
|
||||
Image::BitmapDecoder bmpDecoder;
|
||||
Image::PNGDecoder pngDecoder;
|
||||
|
||||
if (fOverride1.open(fname1.c_str()) && bmpDecoder.loadStream(fOverride1)) {
|
||||
// Load the bitmap
|
||||
_data[i].copyFrom(*bmpDecoder.getSurface());
|
||||
f.skip(SYMBOL_WIDTH * SYMBOL_HEIGHT);
|
||||
} else if (fOverride2.open(fname2.c_str()) && pngDecoder.loadStream(fOverride2)) {
|
||||
// Load the png
|
||||
_data[i].copyFrom(*pngDecoder.getSurface());
|
||||
f.skip(SYMBOL_WIDTH * SYMBOL_HEIGHT);
|
||||
} else {
|
||||
// Fall back on the default
|
||||
_data[i].create(SYMBOL_WIDTH, SYMBOL_HEIGHT);
|
||||
f.read((byte *)_data[i].getPixels(), SYMBOL_WIDTH * SYMBOL_HEIGHT);
|
||||
}
|
||||
}
|
||||
|
||||
f.close();
|
||||
}
|
||||
|
||||
void Symbols::draw(Graphics::ManagedSurface &dest, const Common::Point &destPos, int symbolNum) {
|
||||
assert(symbolNum < MAX_SYMBOLS);
|
||||
dest.blitFrom(_data[symbolNum], destPos);
|
||||
}
|
||||
|
||||
} // namespace Gfx
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
49
engines/mm/mm1/gfx/symbols.h
Normal file
49
engines/mm/mm1/gfx/symbols.h
Normal file
@@ -0,0 +1,49 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_GFX_SYMBOLS_H
|
||||
#define MM1_GFX_SYMBOLS_H
|
||||
|
||||
#include "graphics/managed_surface.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Gfx {
|
||||
|
||||
#define MAX_SYMBOLS 20
|
||||
#define SYMBOL_WIDTH 8
|
||||
#define SYMBOL_HEIGHT 8
|
||||
|
||||
class Symbols {
|
||||
private:
|
||||
Graphics::ManagedSurface _data[20];
|
||||
|
||||
public:
|
||||
void load();
|
||||
|
||||
void draw(Graphics::ManagedSurface &dest, const Common::Point &destPos, int symbolNum);
|
||||
};
|
||||
|
||||
} // namespace Gfx
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user