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engines/mediastation/context.h
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69
engines/mediastation/context.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MEDIASTATION_CONTEXT_H
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#define MEDIASTATION_CONTEXT_H
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#include "common/str.h"
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#include "common/path.h"
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#include "common/hashmap.h"
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#include "graphics/palette.h"
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#include "mediastation/datafile.h"
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#include "mediastation/actor.h"
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namespace MediaStation {
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enum StreamType {
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kDocumentDefStream = 0x01,
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kControlCommandsStream = 0x0D,
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};
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enum ContextSectionType {
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kContextEndOfSection = 0x00,
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kContextControlCommands = 0x0d,
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kContextCreateData = 0x0e,
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kContextDestroyData = 0x0f,
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kContextLoadCompleteSection = 0x10,
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kContextCreateActorData = 0x11,
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kContextDestroyActorData = 0x12,
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kContextActorLoadComplete = 0x13,
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kContextCreateVariableData = 0x14,
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kContextFunctionSection = 0x31,
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kContextNameData = 0xbb8
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};
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class Context {
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public:
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~Context();
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Common::String _name;
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Common::HashMap<uint, ScriptValue *> _variables;
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// This is not an internal file ID, but the number of the file
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// as it appears in the filename. For instance, the context in
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// "100.cxt" would have file number 100.
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uint _id = 0;
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};
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} // End of namespace MediaStation
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#endif
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