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128
engines/mediastation/actors/image.cpp
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128
engines/mediastation/actors/image.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mediastation/mediastation.h"
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#include "mediastation/actors/image.h"
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#include "mediastation/debugchannels.h"
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namespace MediaStation {
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ImageAsset::~ImageAsset() {
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delete bitmap;
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bitmap = nullptr;
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}
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ImageActor::~ImageActor() {
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unregisterWithStreamManager();
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}
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void ImageActor::readParameter(Chunk &chunk, ActorHeaderSectionType paramType) {
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switch (paramType) {
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case kActorHeaderChannelIdent:
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_channelIdent = chunk.readTypedChannelIdent();
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registerWithStreamManager();
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_asset = Common::SharedPtr<ImageAsset>(new ImageAsset);
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break;
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case kActorHeaderStartup:
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_isVisible = static_cast<bool>(chunk.readTypedByte());
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break;
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case kActorHeaderLoadType:
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_loadType = chunk.readTypedByte();
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break;
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case kActorHeaderX:
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_xOffset = chunk.readTypedUint16();
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break;
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case kActorHeaderY:
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_yOffset = chunk.readTypedUint16();
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break;
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case kActorHeaderActorReference: {
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_actorReference = chunk.readTypedUint16();
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Actor *referencedActor = g_engine->getActorById(_actorReference);
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if (referencedActor == nullptr) {
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error("%s: Referenced actor %d doesn't exist or has not been read yet in this title", __func__, _actorReference);
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}
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if (referencedActor->type() != kActorTypeImage) {
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error("%s: Type mismatch of referenced actor %d", __func__, _actorReference);
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}
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ImageActor *referencedImage = static_cast<ImageActor *>(referencedActor);
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_asset = referencedImage->_asset;
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break;
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}
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default:
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SpatialEntity::readParameter(chunk, paramType);
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}
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}
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ScriptValue ImageActor::callMethod(BuiltInMethod methodId, Common::Array<ScriptValue> &args) {
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ScriptValue returnValue;
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switch (methodId) {
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case kSpatialShowMethod: {
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assert(args.empty());
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spatialShow();
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return returnValue;
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}
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case kSpatialHideMethod: {
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assert(args.empty());
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spatialHide();
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return returnValue;
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}
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default:
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return SpatialEntity::callMethod(methodId, args);
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}
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}
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void ImageActor::draw(DisplayContext &displayContext) {
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if (_isVisible) {
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Common::Point origin = getBbox().origin();
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g_engine->getDisplayManager()->imageBlit(origin, _asset->bitmap, _dissolveFactor, &displayContext);
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}
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}
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void ImageActor::spatialShow() {
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_isVisible = true;
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invalidateLocalBounds();
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}
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void ImageActor::spatialHide() {
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_isVisible = false;
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invalidateLocalBounds();
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}
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Common::Rect ImageActor::getBbox() const {
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Common::Point origin(_xOffset + _boundingBox.left, _yOffset + _boundingBox.top);
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Common::Rect bbox(origin, _asset->bitmap->width(), _asset->bitmap->height());
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return bbox;
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}
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void ImageActor::readChunk(Chunk &chunk) {
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BitmapHeader *bitmapHeader = new BitmapHeader(chunk);
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_asset->bitmap = new Bitmap(chunk, bitmapHeader);
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}
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} // End of namespace MediaStation
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