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68
engines/mediastation/actors/hotspot.h
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68
engines/mediastation/actors/hotspot.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MEDIASTATION_HOTSPOT_H
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#define MEDIASTATION_HOTSPOT_H
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#include "mediastation/actor.h"
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#include "mediastation/mediascript/scriptvalue.h"
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#include "mediastation/mediascript/scriptconstants.h"
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namespace MediaStation {
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class HotspotActor : public SpatialEntity {
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public:
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HotspotActor() : SpatialEntity(kActorTypeHotspot) {};
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virtual ~HotspotActor() { _mouseActiveArea.clear(); }
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bool isInside(const Common::Point &pointToCheck);
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virtual bool isVisible() const override { return false; }
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bool isActive() const { return _isActive; }
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virtual bool interactsWithMouse() const override { return isActive(); }
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virtual void readParameter(Chunk &chunk, ActorHeaderSectionType paramType) override;
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virtual ScriptValue callMethod(BuiltInMethod methodId, Common::Array<ScriptValue> &args) override;
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virtual uint16 findActorToAcceptMouseEvents(
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const Common::Point &point,
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uint16 eventMask,
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MouseActorState &state,
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bool inBounds) override;
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void activate();
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void deactivate();
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virtual void mouseDownEvent(const Common::Event &event) override;
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virtual void mouseUpEvent(const Common::Event &event) override;
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virtual void mouseEnteredEvent(const Common::Event &event) override;
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virtual void mouseExitedEvent(const Common::Event &event) override;
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virtual void mouseMovedEvent(const Common::Event &event) override;
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uint _cursorResourceId = 0;
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Common::Array<Common::Point> _mouseActiveArea;
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private:
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bool _isActive = false;
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};
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} // End of namespace MediaStation
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#endif
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