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engines/mediastation/actor.h
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275
engines/mediastation/actor.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MEDIASTATION_ACTOR_H
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#define MEDIASTATION_ACTOR_H
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "mediastation/datafile.h"
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#include "mediastation/mediascript/eventhandler.h"
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#include "mediastation/mediascript/scriptconstants.h"
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#include "mediastation/mediascript/scriptvalue.h"
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namespace MediaStation {
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class DisplayContext;
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class SpatialEntity;
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class StageActor;
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enum ActorType {
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kActorTypeEmpty = 0x0000,
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kActorTypeScreen = 0x0001, // SCR
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kActorTypeStage = 0x0002, // STG
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kActorTypePath = 0x0004, // PTH
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kActorTypeSound = 0x0005, // SND
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kActorTypeTimer = 0x0006, // TMR
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kActorTypeImage = 0x0007, // IMG
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kActorTypeHotspot = 0x000b, // HSP
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kActorTypeSprite = 0x000e, // SPR
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kActorTypeLKZazu = 0x000f,
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kActorTypeLKConstellations = 0x0010,
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kActorTypeDocument = 0x0011,
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kActorTypeImageSet = 0x001d,
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kActorTypeCursor = 0x000c, // CSR
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kActorTypePrinter = 0x0019, // PRT
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kActorTypeMovie = 0x0016, // MOV
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kActorTypePalette = 0x0017,
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kActorTypeText = 0x001a, // TXT
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kActorTypeFont = 0x001b, // FON
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kActorTypeCamera = 0x001c, // CAM
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kActorTypeDiskImageActor = 0x001d,
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kActorTypeCanvas = 0x001e, // CVS
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kActorTypeXsnd = 0x001f,
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kActorTypeXsndMidi = 0x0020,
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kActorTypeRecorder = 0x0021,
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kActorTypeFunction = 0x0069 // FUN
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};
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enum ActorHeaderSectionType {
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kActorHeaderEmptySection = 0x0000,
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kActorHeaderEventHandler = 0x0017,
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kActorHeaderChildActorId = 0x0019,
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kActorHeaderActorId = 0x001a,
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kActorHeaderChannelIdent = 0x001b,
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kActorHeaderMovieAnimationChannelIdent = 0x06a4,
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kActorHeaderMovieAudioChannelIdent = 0x06a5,
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kActorHeaderActorReference = 0x077b,
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kActorHeaderBoundingBox = 0x001c,
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kActorHeaderMouseActiveArea = 0x001d,
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kActorHeaderZIndex = 0x001e,
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kActorHeaderStartup = 0x001f,
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kActorHeaderTransparency = 0x0020,
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kActorHeaderHasOwnSubfile = 0x0021,
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kActorHeaderCursorResourceId = 0x0022,
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kActorHeaderFrameRate = 0x0024,
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kActorHeaderLoadType = 0x0032,
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kActorHeaderSoundInfo = 0x0033,
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kActorHeaderMovieLoadType = 0x0037,
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kActorHeaderSpriteChunkCount = 0x03e8,
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kActorHeaderPalette = 0x05aa,
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kActorHeaderDissolveFactor = 0x05dc,
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kActorHeaderGetOffstageEvents = 0x05dd,
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kActorHeaderX = 0x05de,
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kActorHeaderY = 0x05df,
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kActorHeaderScaleXAndY = 0x77a,
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kActorHeaderScaleX = 0x77c,
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kActorHeaderScaleY = 0x77d,
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kActorHeaderUnk0 = 0x7d0,
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kActorHeaderActorName = 0x0bb8,
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// PATH FIELDS.
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kActorHeaderStartPoint = 0x060e,
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kActorHeaderEndPoint = 0x060f,
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kActorHeaderPathTotalSteps = 0x0610,
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kActorHeaderStepRate = 0x0611,
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kActorHeaderDuration = 0x0612,
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// CAMERA FIELDS.
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kActorHeaderCameraViewportOrigin = 0x076f,
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kActorHeaderCameraLensOpen = 0x0770,
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kActorHeaderCameraImageActor = 0x77b,
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// CANVAS FIELDS.
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kActorHeaderCanvasUnk1 = 0x491,
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kActorHeaderCanvasDissolveFactor = 0x493,
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kActorHeaderCanvasUnk2 = 0x494,
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kActorHeaderCanvasUnk3 = 0x495,
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// STAGE FIELDS.
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kActorHeaderStageExtent = 0x0771,
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kActorHeaderCylindricalX = 0x0772,
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kActorHeaderCylindricalY = 0x0773,
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// TEXT FIELDS.
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kActorHeaderEditable = 0x03eb,
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kActorHeaderFontId = 0x0258,
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kActorHeaderInitialText = 0x0259,
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kActorHeaderTextMaxLength = 0x25a,
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kActorHeaderTextJustification = 0x025b,
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kActorHeaderTextPosition = 0x25f,
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kActorHeaderTextUnk1 = 0x262,
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kActorHeaderTextUnk2 = 0x263,
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kActorHeaderTextCharacterClass = 0x0266,
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// SPRITE FIELDS.
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kActorHeaderSpriteClip = 0x03e9,
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kActorHeaderCurrentSpriteClip = 0x03ea
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};
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enum CylindricalWrapMode : int;
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struct MouseActorState {
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SpatialEntity *keyDown = nullptr;
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// There is no key up event.
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SpatialEntity *mouseDown = nullptr;
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SpatialEntity *mouseUp = nullptr;
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SpatialEntity *mouseMoved = nullptr;
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SpatialEntity *mouseExit = nullptr;
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SpatialEntity *mouseEnter = nullptr;
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SpatialEntity *mouseOutOfFocus = nullptr;
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};
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enum MouseEventFlag {
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kNoFlag = 0x00,
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kMouseDownFlag = 0x01,
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kMouseUpFlag = 0x02,
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kMouseMovedFlag = 0x04,
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kMouseExitFlag = 0x10,
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kMouseEnterFlag = 0x08,
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kMouseUnk1Flag = 0x20,
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kMouseOutOfFocusFlag = 0x40,
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kKeyDownFlag = 0x80,
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// There is no key up event.
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};
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class Actor {
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public:
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Actor(ActorType type) : _type(type) {};
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virtual ~Actor();
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// Does any needed frame drawing, audio playing, event handlers, etc.
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virtual void process() { return; }
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// Runs built-in bytecode methods.
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virtual ScriptValue callMethod(BuiltInMethod methodId, Common::Array<ScriptValue> &args);
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virtual bool isSpatialActor() const { return false; }
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virtual void initFromParameterStream(Chunk &chunk);
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virtual void readParameter(Chunk &chunk, ActorHeaderSectionType paramType);
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virtual void loadIsComplete();
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void processTimeEventHandlers();
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void runEventHandlerIfExists(EventType eventType, const ScriptValue &arg);
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void runEventHandlerIfExists(EventType eventType);
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ActorType type() const { return _type; }
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uint id() const { return _id; }
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uint contextId() const { return _contextId; }
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void setId(uint id) { _id = id; }
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void setContextId(uint id) { _contextId = id; }
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protected:
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ActorType _type = kActorTypeEmpty;
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bool _loadIsComplete = false;
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uint _id = 0;
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uint _contextId = 0;
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uint _startTime = 0;
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uint _lastProcessedTime = 0;
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uint _duration = 0;
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Common::HashMap<uint, Common::Array<EventHandler *> > _eventHandlers;
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};
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class SpatialEntity : public Actor {
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public:
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SpatialEntity(ActorType type) : Actor(type) {};
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~SpatialEntity();
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virtual void draw(DisplayContext &displayContext) { return; }
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virtual ScriptValue callMethod(BuiltInMethod methodId, Common::Array<ScriptValue> &args) override;
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virtual void readParameter(Chunk &chunk, ActorHeaderSectionType paramType) override;
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virtual void loadIsComplete() override;
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virtual void preload(const Common::Rect &rect) {};
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virtual bool isRectInMemory(const Common::Rect &rect) { return true; }
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virtual bool isLoading() { return false; }
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virtual bool isSpatialActor() const override { return true; }
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virtual bool isVisible() const { return _isVisible; }
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virtual Common::Rect getBbox() const { return _boundingBox; }
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int zIndex() const { return _zIndex; }
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virtual void invalidateMouse();
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virtual bool interactsWithMouse() const { return false; }
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virtual uint16 findActorToAcceptMouseEvents(
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const Common::Point &point,
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uint16 eventMask,
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MouseActorState &state,
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bool inBounds) { return kNoFlag; }
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virtual uint16 findActorToAcceptKeyboardEvents(
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uint16 asciiCode,
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uint16 eventMask,
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MouseActorState &state) { return kNoFlag; }
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virtual void mouseDownEvent(const Common::Event &event) { return; }
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virtual void mouseUpEvent(const Common::Event &event) { return; }
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virtual void mouseEnteredEvent(const Common::Event &event) { return; }
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virtual void mouseExitedEvent(const Common::Event &event) { return; }
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virtual void mouseMovedEvent(const Common::Event &event) { return; }
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virtual void mouseOutOfFocusEvent(const Common::Event &event) { return; }
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virtual void keyboardEvent(const Common::Event &event) { return; }
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void setParentStage(StageActor *parentStage) { _parentStage = parentStage; }
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void setToNoParentStage() { _parentStage = nullptr; }
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StageActor *getParentStage() const { return _parentStage; }
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virtual void invalidateLocalBounds();
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virtual void setAdjustedBounds(CylindricalWrapMode alignmentMode);
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protected:
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uint _stageId = 0;
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int _zIndex = 0;
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double _dissolveFactor = 0.0;
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double _scaleX = 0.0;
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double _scaleY = 0.0;
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Common::Rect _boundingBox;
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Common::Rect _originalBoundingBox;
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bool _isVisible = false;
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bool _hasTransparency = false;
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bool _getOffstageEvents = false;
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StageActor *_parentStage = nullptr;
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void moveTo(int16 x, int16 y);
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void moveToCentered(int16 x, int16 y);
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void setBounds(const Common::Rect &bounds);
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void setZIndex(int zIndex);
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virtual void setMousePosition(int16 x, int16 y);
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virtual void setDissolveFactor(double dissolveFactor);
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virtual void invalidateLocalZIndex();
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};
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} // End of namespace MediaStation
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#endif
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