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engines/mads/messages.h
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192
engines/mads/messages.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MADS_MESSAGES_H
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#define MADS_MESSAGES_H
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#include "common/scummsys.h"
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#include "common/array.h"
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#include "mads/action.h"
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#include "mads/font.h"
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#include "mads/msurface.h"
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namespace MADS {
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#define KERNEL_MESSAGES_SIZE 10
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#define INDEFINITE_TIMEOUT 9999999
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#define TEXT_DISPLAY_SIZE 40
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#define RANDOM_MESSAGE_SIZE 4
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enum KernelMessageFlags {
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KMSG_QUOTED = 1, KMSG_PLAYER_TIMEOUT = 2, KMSG_SEQ_ENTRY = 4, KMSG_SCROLL = 8,
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KMSG_RIGHT_ALIGN = 0x10, KMSG_CENTER_ALIGN = 0x20, KMSG_EXPIRE = 0x40,
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KMSG_ACTIVE = 0x80, KMSG_ANIM = 0x100
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};
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class MADSEngine;
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class KernelMessage {
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public:
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uint16 _flags;
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int _sequenceIndex;
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int _color1;
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int _color2;
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Common::Point _position;
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int _textDisplayIndex;
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uint32 _msgOffset;
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int _numTicks;
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uint32 _frameTimer2;
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uint32 _frameTimer;
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int32 _timeout;
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int _trigger;
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TriggerMode _abortMode;
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ActionDetails _actionDetails;
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Common::String _msg;
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KernelMessage();
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};
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struct RandomEntry {
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int _handle;
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int _quoteId;
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RandomEntry() { _handle = _quoteId = -1; }
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};
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class RandomMessages : public Common::Array<RandomEntry> {
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public:
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Common::Rect _bounds;
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int _randomSpacing;
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int _color;
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int _duration;
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int _scrollRate;
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public:
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RandomMessages();
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void reset();
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};
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class KernelMessages {
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private:
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MADSEngine *_vm;
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Common::Array<int> _randomQuotes;
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RandomMessages _randomMessages;
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public:
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Common::Array<KernelMessage> _entries;
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Font *_talkFont;
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public:
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KernelMessages(MADSEngine *vm);
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~KernelMessages();
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void clear();
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int add(const Common::Point &pt, uint fontColor, uint8 flags, int endTrigger,
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uint32 timeout, const Common::String &msg);
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int addQuote(int quoteId, int endTrigger, uint32 timeout);
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void scrollMessage(int msgIndex, int numTicks, bool quoted);
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void setSeqIndex(int msgIndex, int seqIndex);
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void setAnim(int msgId, int seqId, int val3);
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void remove(int msgIndex);
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void reset();
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void update();
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void processText(int msgIndex);
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void delay(uint32 priorFrameTime, uint32 currentTime);
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void setQuoted(int msgIndex, int numTicks, bool quoted);
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void initRandomMessages(int maxSimultaneousMessages,
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const Common::Rect &bounds, int minYSpacing, int scrollRate,
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int color, int duration, int quoteId, ...);
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/**
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* Handles expiring any active random messages as necessary
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*/
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void randomServer();
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/**
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* Return the number of currently active random messages
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*/
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int checkRandom();
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/**
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* Handles generating new random messages
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*/
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bool generateRandom(int major, int minor);
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};
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class TextDisplay {
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public:
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bool _active;
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int _expire;
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int _spacing;
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Common::Rect _bounds;
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uint8 _color1;
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uint8 _color2;
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Font *_font;
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Common::String _msg;
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TextDisplay();
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};
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#define TEXT_DISPLAY_SIZE 40
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class TextDisplayList : public Common::Array<TextDisplay> {
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private:
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MADSEngine *_vm;
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public:
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TextDisplayList(MADSEngine *vm);
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/**
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* Expire a given text display entry
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*/
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void expire(int idx);
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int add(int xp, int yp, uint fontColor, int charSpacing, const Common::String &, Font *font);
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/**
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* Reset all of the text display entries in the list to inactive
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*/
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void reset();
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/**
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* Draw any text in the list to the specified surface
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* @param surface Surface
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*/
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void draw(BaseSurface *s);
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/**
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* Determine dirty areas for active text areas
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*/
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void setDirtyAreas();
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/**
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* Secondary setup dirty areas for the text areas
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*/
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void setDirtyAreas2();
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/**
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* Deactivates any text display entries that are finished
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*/
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void cleanUp();
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};
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} // End of namespace MADS
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#endif /* MADS_MESSAGES_H */
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