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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MADE_GRAPHICS_H
#define MADE_GRAPHICS_H
#include "common/scummsys.h"
namespace Graphics {
struct Surface;
}
namespace Made {
class ValueReader {
public:
ValueReader(byte *source, bool nibbleMode) : _buffer(source), _nibbleBuf(0), _nibbleMode(nibbleMode), _nibbleSwitch(false) {}
byte readPixel();
uint16 readUint16();
uint32 readUint32();
void resetNibbleSwitch();
protected:
byte _nibbleBuf;
bool _nibbleMode, _nibbleSwitch;
byte *_buffer;
};
void decompressImage(byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize, byte cmdFlags, byte pixelFlags, byte maskFlags, bool deltaFrame = false);
void decompressMovieImage(byte *source, Graphics::Surface &surface, uint16 cmdOffs, uint16 pixelOffs, uint16 maskOffs, uint16 lineSize);
} // End of namespace Made
#endif /* MADE_H */