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engines/macventure/text.h
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71
engines/macventure/text.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Based on
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* WebVenture (c) 2010, Sean Kasun
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* https://github.com/mrkite/webventure, http://seancode.com/webventure/
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*
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* Used with explicit permission from the author
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*/
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#ifndef MACVENTURE_TEXT_H
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#define MACVENTURE_TEXT_H
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#include "macventure/macventure.h"
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#include "macventure/hufflists.h"
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namespace MacVenture {
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typedef uint32 ObjID;
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class MacVentureEngine;
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class TextAsset {
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public:
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TextAsset(MacVentureEngine *engine, ObjID objid, ObjID source, ObjID target, Container *container, bool isOld, const HuffmanLists *huffman);
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~TextAsset() {}
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const Common::String *decode() {
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return &_decoded;
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}
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private:
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void decodeOld();
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void decodeHuffman();
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Common::String getNoun(ObjID id);
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private:
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MacVentureEngine *_engine;
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Container *_container;
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ObjID _id;
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ObjID _targetObj;
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ObjID _sourceObj;
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const HuffmanLists *_huffman;
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bool _isOld;
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Common::String _decoded;
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};
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} // End of namespace MacVenture
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#endif
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