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engines/m4/wscript/ws_hal.h
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72
engines/m4/wscript/ws_hal.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_WSCRIPT_WS_HAL_H
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#define M4_WSCRIPT_WS_HAL_H
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#include "m4/wscript/ws_machine.h"
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#include "m4/wscript/ws_cruncher.h"
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namespace M4 {
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#define CCB_SKIP 0x0001
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#define CCB_HIDE 0x0002
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#define CCB_REDRAW 0x0004
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#define CCB_STREAM 0x0008
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#define CCB_DISC_STREAM 0x0010
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#define CCB_NO_DRAW (CCB_SKIP | CCB_HIDE)
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#define ERR_INTERNAL 0
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#define ERR_SEQU 1
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#define ERR_MACH 2
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struct WSHal_Globals {
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RectList *_deadRectList = nullptr;
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};
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bool ws_InitHAL();
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void ws_KillHAL();
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void ws_DoDisplay(Buffer *background, int16 *depth_table, Buffer *screenCodeBuff,
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uint8 *myPalette, uint8 *ICT, bool updateVideo);
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void ws_hal_RefreshWoodscriptBuffer(cruncher *myCruncher, Buffer *background,
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int16 *depth_table, Buffer *screenCodes, uint8 *myPalette, uint8 *ICT);
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void GetBezCoeffs(frac16 *ctrlPoints, frac16 *coeffs);
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void GetBezPoint(frac16 *x, frac16 *y, frac16 *coeffs, frac16 tVal);
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bool InitCCB(CCB *myCCB);
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void HideCCB(CCB *myCCB);
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void ShowCCB(CCB *myCCB);
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//void SetLastCCB(CCB *myCCB);
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void MoveCCB(CCB *myCCB, frac16 deltaX, frac16 deltaY);
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void KillCCB(CCB *myCCB, bool restoreFlag);
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void Cel_msr(Anim8 *myAnim8);
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void ws_OverrideCrunchTime(machine *m);
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bool CheckAddr();
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void ws_Error(machine *m, int32 errorType, quadchar errorCode, const char *errMsg);
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void ws_DumpMachine(machine *m);
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void ws_LogErrorMsg(const char *sourceFile, uint32 lineNum, const char *fmt, ...);
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} // End of namespace M4
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#endif
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