Initial commit
This commit is contained in:
115
engines/m4/riddle/rooms/section9/room905.cpp
Normal file
115
engines/m4/riddle/rooms/section9/room905.cpp
Normal file
@@ -0,0 +1,115 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "m4/m4.h"
|
||||
#include "m4/riddle/rooms/section9/room905.h"
|
||||
#include "m4/graphics/gr_series.h"
|
||||
#include "m4/gui/gui_sys.h"
|
||||
#include "m4/platform/keys.h"
|
||||
#include "m4/riddle/vars.h"
|
||||
|
||||
namespace M4 {
|
||||
namespace Riddle {
|
||||
namespace Rooms {
|
||||
|
||||
void Room905::preload() {
|
||||
_G(player).walker_type = WALKER_ALT;
|
||||
_G(player).shadow_type = SHADOW_ALT;
|
||||
_G(player).walker_in_this_scene = false;
|
||||
}
|
||||
|
||||
void Room905::escapePressed(void *, void *) {
|
||||
_G(kernel).trigger_mode = KT_DAEMON;
|
||||
disable_player_commands_and_fade_init(56);
|
||||
}
|
||||
|
||||
void Room905::init() {
|
||||
_roomStates_field4 = -1;
|
||||
warning("Room 905 - large STUB in init");
|
||||
series_load("905 hold frame", -1, nullptr);
|
||||
g_engine->adv_camera_pan_step(3);
|
||||
player_set_commands_allowed(false);
|
||||
interface_hide();
|
||||
AddSystemHotkey(KEY_ESCAPE, escapePressed);
|
||||
_G(kernel).call_daemon_every_loop = true;
|
||||
_roomStates_tt = series_stream("RIP EATS SAND WITH HIS ANUS", 5, 2560, 666);
|
||||
series_stream_break_on_frame(_roomStates_tt, 50, 3);
|
||||
}
|
||||
|
||||
void Room905::daemon() {
|
||||
switch (_G(kernel).trigger) {
|
||||
case 3:
|
||||
g_engine->camera_shift_xy(0, 0);
|
||||
kernel_timing_trigger(120, 4, nullptr);
|
||||
digi_play("INTMOAN", 1, 255, -1, 901);
|
||||
kernel_timing_trigger(60, 100, nullptr);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
if (g_engine->game_camera_panning())
|
||||
kernel_timing_trigger(120, 4, nullptr);
|
||||
else
|
||||
kernel_timing_trigger(150, 20, nullptr);
|
||||
break;
|
||||
|
||||
case 20:
|
||||
disable_player_commands_and_fade_init(30);
|
||||
break;
|
||||
|
||||
case 30:
|
||||
_roomStates_field4 -= 3;
|
||||
if (_roomStates_field4 <= 40) {
|
||||
adv_kill_digi_between_rooms(false);
|
||||
_G(game).setRoom(906);
|
||||
} else {
|
||||
digi_change_panning(1, _roomStates_field4);
|
||||
kernel_timing_trigger(2, 30, nullptr);
|
||||
}
|
||||
break;
|
||||
|
||||
case 55:
|
||||
_G(game).setRoom(304);
|
||||
break;
|
||||
|
||||
case 56:
|
||||
_G(game).setRoom(494);
|
||||
break;
|
||||
|
||||
case 666:
|
||||
series_plain_play("905 hold frame", -1, 0, 100, 256, 3000);
|
||||
break;
|
||||
|
||||
case 1000:
|
||||
digi_stop(2);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Room905::shutdown() {
|
||||
warning("STUB - Room905::shutdown");
|
||||
}
|
||||
|
||||
} // namespace Rooms
|
||||
} // namespace Riddle
|
||||
} // namespace M4
|
||||
Reference in New Issue
Block a user