Initial commit
This commit is contained in:
170
engines/m4/riddle/rooms/section7/room711.cpp
Normal file
170
engines/m4/riddle/rooms/section7/room711.cpp
Normal file
@@ -0,0 +1,170 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "m4/riddle/rooms/section7/room711.h"
|
||||
#include "m4/graphics/gr_series.h"
|
||||
#include "m4/riddle/vars.h"
|
||||
|
||||
namespace M4 {
|
||||
namespace Riddle {
|
||||
namespace Rooms {
|
||||
|
||||
void Room711::preload() {
|
||||
_G(player).walker_type = WALKER_ALT;
|
||||
_G(player).shadow_type = SHADOW_ALT;
|
||||
LoadWSAssets("OTHER SCRIPT", _G(master_palette));
|
||||
}
|
||||
|
||||
void Room711::init() {
|
||||
digi_preload("711R03", -1);
|
||||
if (_G(flags)[V224]) {
|
||||
hotspot_set_active(_G(currentSceneDef).hotspots, "MASTER LU'S BOOK", false);
|
||||
hotspot_set_active(_G(currentSceneDef).hotspots, "SIKKIMESE LU'S BOOK", false);
|
||||
}
|
||||
|
||||
if (_G(game).previous_room == 710) {
|
||||
_711Rp01Series = series_load("711RP01", -1, nullptr);
|
||||
ws_demand_location(_G(my_walker), 245, 354);
|
||||
ws_demand_facing(_G(my_walker), 9);
|
||||
ws_hide_walker(_G(my_walker));
|
||||
kernel_timing_trigger(10, 100, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void Room711::pre_parser() {
|
||||
// No Implementation
|
||||
}
|
||||
|
||||
void Room711::parser() {
|
||||
const bool lookFl = player_said_any("look", "look at");
|
||||
const bool talkFl = player_said_any("talk", "talk to", "take");
|
||||
const bool gearFl = player_said_any("push", "pull", "gear", "open", "close");
|
||||
|
||||
if (lookFl && player_said("Window")) {
|
||||
digi_play("711R04", 1, 255, -1, -1);
|
||||
} else if (lookFl && player_said("Ladder")) {
|
||||
digi_play("711R05", 1, 255, -1, -1);
|
||||
} else if (lookFl && player_said("Sikkimese Book")) {
|
||||
digi_play("711R02", 1, 255, -1, -1);
|
||||
} else if (lookFl && player_said("Gold Icon")) {
|
||||
digi_play("711R18", 1, 255, -1, -1);
|
||||
} else if ((lookFl || player_said("JOURNAL")) && player_said("Master Lu's Book")) {
|
||||
switch (_G(kernel).trigger) {
|
||||
case -1:
|
||||
if (_G(flags)[V286])
|
||||
digi_play("203r54", 1, 255, -1, -1);
|
||||
else {
|
||||
player_set_commands_allowed(false);
|
||||
digi_play("711R03", 1, 255, 2, -1);
|
||||
digi_preload("950_s34", -1);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
_ripSketchingSeries = series_load("RIP SKETCHING IN NOTEBOOK POS 2", -1, nullptr);
|
||||
setGlobals1(_ripSketchingSeries, 1, 17, 17, 17, 0, 18, 39, 39, 39, 39, 38, 1, 1, 1, 1, 0, 0, 0, 0, 0);
|
||||
sendWSMessage_110000(_G(my_walker), 4);
|
||||
|
||||
break;
|
||||
|
||||
case 4:
|
||||
sendWSMessage_120000(_G(my_walker), 5);
|
||||
digi_play("950_S34", 2, 200, 5, 950);
|
||||
|
||||
break;
|
||||
|
||||
case 5:
|
||||
sendWSMessage_130000(_G(my_walker), 6);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
sendWSMessage_150000(_G(my_walker), 8);
|
||||
digi_unload("950_s34");
|
||||
|
||||
break;
|
||||
|
||||
case 8:
|
||||
_G(flags)[V286] = 1;
|
||||
player_set_commands_allowed(true);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
|
||||
}
|
||||
} // (ecx || player_said("JOURNAL")) && player_said("Master Lu's Book")
|
||||
|
||||
else if (lookFl && player_said(" ")) {
|
||||
digi_play("711R01", 1, 255, -1, -1);
|
||||
} else if (talkFl && player_said("Sikkimese Book")) {
|
||||
digi_play("711R07", 1, 255, -1, -1);
|
||||
} else if (talkFl && player_said("Master Lu's Book")) {
|
||||
digi_play("711R06", 1, 255, -1, -1);
|
||||
} else if (talkFl && player_said("Ladder")) {
|
||||
digi_play("711R08", 1, 255, -1, -1);
|
||||
} else if (talkFl && player_said("Gold Icon")) {
|
||||
digi_play("711R19", 1, 255, -1, -1);
|
||||
} else if (gearFl && player_said("Ladder")) {
|
||||
switch (_G(kernel).trigger) {
|
||||
case -1:
|
||||
player_set_commands_allowed(false);
|
||||
disable_player_commands_and_fade_init(2);
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
player_set_commands_allowed(true);
|
||||
_G(game).setRoom(_G(flags)[V286] ? 706 : 710);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else
|
||||
return;
|
||||
|
||||
_G(player).command_ready = false;
|
||||
}
|
||||
|
||||
void Room711::daemon() {
|
||||
switch (_G(kernel).trigger) {
|
||||
case 100:
|
||||
series_play("711RP01", 0, 0, 101, 0, 0, 100, 0, 0, 0, -1);
|
||||
break;
|
||||
|
||||
case 101:
|
||||
series_unload(_711Rp01Series);
|
||||
player_set_commands_allowed(true);
|
||||
ws_unhide_walker(_G(my_walker));
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Rooms
|
||||
} // namespace Riddle
|
||||
} // namespace M4
|
||||
Reference in New Issue
Block a user