Initial commit
This commit is contained in:
77
engines/m4/riddle/rooms/section7/room702.h
Normal file
77
engines/m4/riddle/rooms/section7/room702.h
Normal file
@@ -0,0 +1,77 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM702_H
|
||||
#define M4_RIDDLE_ROOMS_SECTION7_ROOM702_H
|
||||
|
||||
#include "m4/riddle/rooms/room.h"
|
||||
|
||||
namespace M4 {
|
||||
namespace Riddle {
|
||||
namespace Rooms {
|
||||
|
||||
class Room702 : public Room {
|
||||
public:
|
||||
Room702() : Room() {}
|
||||
~Room702() override {}
|
||||
|
||||
void preload() override;
|
||||
void init() override;
|
||||
void pre_parser() override;
|
||||
void parser() override;
|
||||
void daemon() override;
|
||||
void syncGame(Common::Serializer &s) override;
|
||||
|
||||
private:
|
||||
static void callback(frac16 myMessage, machine *sender);
|
||||
void conv702a();
|
||||
|
||||
bool _alreadyBeen702Fl = false; // Unused : Set but never used
|
||||
|
||||
int32 _field40 = 0;
|
||||
int32 _ripleyMode = 0;
|
||||
int32 _ripleyShould = 0;
|
||||
int32 _field4C_triggerNum = 0;
|
||||
int32 _guardMode = 0;
|
||||
int32 _guardShould = 0;
|
||||
int32 _field58 = 0; // Useless (but synchronized?) - Always -1?
|
||||
|
||||
int32 _702GuardShadow1Series = 0;
|
||||
int32 _702GuardShadow2Series = 0;
|
||||
int32 _guardStepsAsideTalksSeries = 0;
|
||||
int32 _guardTalksAndBowsSeries = 0;
|
||||
int32 _ringCloseupSeries = 0;
|
||||
int32 _ripSafariWalkerPos1Series = 0;
|
||||
int32 _ripShowsRingSeries = 0;
|
||||
int32 _safariShadow1Series = 0;
|
||||
|
||||
machine *_ringCloseupMach = nullptr;
|
||||
machine *_guardMach = nullptr;
|
||||
machine *_guardShadowMach = nullptr;
|
||||
machine *_ripTalksGuardMach = nullptr;
|
||||
machine *_ripTalksGuardShadowMach = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Rooms
|
||||
} // namespace Riddle
|
||||
} // namespace M4
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user