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engines/m4/riddle/rooms/section4/room403.h
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109
engines/m4/riddle/rooms/section4/room403.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM403_H
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#define M4_RIDDLE_ROOMS_SECTION4_ROOM403_H
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#include "m4/riddle/rooms/room.h"
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namespace M4 {
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namespace Riddle {
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namespace Rooms {
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class Room403 : public Room {
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private:
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machine *_bell = nullptr;
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int _val1 = 0;
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int _ripleyTrigger = -1;
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int _val3 = 0;
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int _wolfTrigger = -1;
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int _val5 = 0;
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int _ripleyMode = 0;
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int _ripleyShould = 0;
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int _wolfMode = 0;
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int _wolfShould = 0;
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int _ladderMode = 0;
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Common::String _sound1;
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int _val12 = 0;
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int _val13 = 0;
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int _plank = 0;
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machine *_ventClosed = nullptr;
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machine *_edger = nullptr;
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machine *_ladder = nullptr;
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machine *_board = nullptr;
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machine *_wolfie = nullptr;
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machine *_ripOnLadder = nullptr;
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int _ripClimbsLadder = 0;
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int _safariShadow = 0;
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int _wolfTurnTalk = 0;
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int _wolfTurnHand = 0;
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int _wolfTalkLeave = 0;
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int _ripTalkPay = 0;
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int _wolfEdger = 0;
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int _ripLegUp = 0;
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int _ripTurtle = 0;
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int _noTreat = 0;
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bool _flag1 = false;
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bool _flag2 = false;
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bool _flag3 = 0;
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int _ripRingsBell = 0;
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machine *_wolfWalker = nullptr;
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int _wolfAdmonish = 0;
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int _ripHeadTurn = 0;
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int _ripMedReach = 0;
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int _series1 = 0;
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int _ripPutBoard = 0;
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machine *_ripTalksWolf = nullptr;
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int _ripPlankEdger = 0;
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machine *_wolfJustSo = nullptr;
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int _wolfIndicatesTomb = 0;
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int _turtlePopup = 0;
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void conv403a();
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void conv403a1();
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void edgerBell();
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void plankUrn();
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bool edgerUrn();
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bool stepLadderTomb();
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bool takePlank();
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bool takeEdger();
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bool takeStepLadder();
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void takeStepLadder_();
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void useJournal();
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void playNum1(int num);
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void playNum2(int num);
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public:
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Room403() : Room() {}
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~Room403() override {}
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void init() override;
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void daemon() override;
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void pre_parser() override;
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void parser() override;
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void syncGame(Common::Serializer &s) override;
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};
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} // namespace Rooms
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} // namespace Riddle
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} // namespace M4
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#endif
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