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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_CORE_ERRORS_H
#define M4_CORE_ERRORS_H
#include "common/scummsys.h"
#include "m4/m4_types.h"
namespace M4 {
#define FL __FILE__,__LINE__
#define ERROR_FILE "error.m4"
void NORETURN_PRE error_show(const char *filename, uint32 line, quadchar errorCode, const char *fmt, ...) NORETURN_POST;
void NORETURN_PRE error_show(const char *filename, uint32 line, quadchar errorCode) NORETURN_POST;
void error_look_up(quadchar errorCode, char *result_string);
} // namespace M4
#endif