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engines/m4/burger/rooms/section6/section6_room.cpp
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engines/m4/burger/rooms/section6/section6_room.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "m4/burger/rooms/section6/section6_room.h"
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#include "m4/burger/vars.h"
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#include "m4/wscript/wst_regs.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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Section6Room::Section6Room() : Room() {
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Common::strcpy_s(_gerbilsName, "GERBILS");
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Common::strcpy_s(_gerbilsVerb, "LOOK AT");
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_gerbilHotspot.clear();
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_gerbilHotspot.vocab = _gerbilsName;
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_gerbilHotspot.verb = _gerbilsVerb;
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_gerbilHotspot.feet_x = 0x7fff;
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_gerbilHotspot.feet_y = 0x7fff;
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_gerbilHotspot.cursor_number = kArrowCursor;
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}
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HotSpotRec *Section6Room::custom_hotspot_which(int32 x, int32 y) {
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HotSpotRec *hotspot = Rooms::Room::custom_hotspot_which(x, y);
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if (hotspot)
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return &_wilburHotspot;
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if (_G(flags)[kHampsterState] != 6006 || !_gerbilTable ||
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!verifyMachineExists(_sectionMachine1) ||
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(_G(game).room_id != 602 && _G(game).room_id != 603 &&
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_G(game).room_id != 604))
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return nullptr;
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int x1, x2, x3, y1, y2, y3;
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if (_G(flags)[V266]) {
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x1 = 189;
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y1 = 232;
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x2 = 318;
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y2 = 219;
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x3 = 439;
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y3 = 232;
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} else {
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const int index = _sectionMachine1->myAnim8->myRegs[IDX_CELS_INDEX];
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const GerbilPoint *points = _gerbilTable + index;
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int diff = points[3]._x - points[0]._x;
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x1 = points[0]._x + (index % 3) * diff / 3;
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diff = points[4]._x - points[1]._x;
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x2 = points[1]._x + (index % 3) * diff / 3;
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diff = points[5]._x - points[2]._x;
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x3 = points[2]._x + (index % 3) * diff / 3;
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diff = points[3]._y - points[0]._y;
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y1 = points[0]._y + (index % 3) * diff / 3;
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diff = points[4]._y - points[1]._y;
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y2 = points[1]._y + (index % 3) * diff / 3;
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diff = points[5]._y - points[2]._y;
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y3 = points[2]._y + (index % 3) * diff / 3;
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}
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const int total1 = (x - x1) * (x - x1) + (y - y1) * (y - y1);
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const int total2 = (x - x2) * (x - x2) + (y - y2) * (y - y2);
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const int total3 = (x - x3) * (x - x3) + (y - y3) * (y - y3);
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return (total1 < 1600) || (total2 < 1600) < (total3 < 1600) ?
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&_gerbilHotspot : nullptr;
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}
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} // namespace Rooms
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} // namespace Burger
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} // namespace M4
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