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engines/m4/burger/rooms/section6/room610.cpp
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99
engines/m4/burger/rooms/section6/room610.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/ },.
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*
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*/
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#include "m4/burger/rooms/section6/room610.h"
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#include "m4/burger/rooms/section6/section6.h"
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#include "m4/burger/vars.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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const seriesStreamBreak Room610::SERIES1[] = {
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{ 1, "610_001", 3, 40, -1, 1024, nullptr, 0 },
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{ 7, "610_002", 2, 175, -1, 0, nullptr, 0 },
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{ 9, "610Z001", 1, 255, -1, 0, nullptr, 0 },
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{ 10, nullptr, 2, 0, -1, 0, nullptr, 0 },
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{ 11, "610_003", 2, 175, -1, 0, nullptr, 0 },
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{ 14, nullptr, 2, 0, -1, 0, nullptr, 0 },
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{ 62, "610Z002", 1, 255, -1, 0, nullptr, 0 },
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{ 139, "610Z003", 1, 255, -1, 0, nullptr, 0 },
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{ 145, "610_002", 2, 175, -1, 0, nullptr, 0 },
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{ 148, nullptr, 2, 0, -1, 0, nullptr, 0 },
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{ 149, "610_004", 2, 175, -1, 0, nullptr, 0 },
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{ 152, nullptr, 2, 0, -1, 0, nullptr, 0 },
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{ 166, "610_005", 2, 125, -1, 0, nullptr, 0 },
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{ 174, "610_006", 2, 70, -1, 0, nullptr, 0 },
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{ 176, "610Z004", 1, 255, -1, 0, nullptr, 0 },
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{ 202, "610Z005", 1, 255, -1, 0, nullptr, 0 },
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{ 238, "610F001", 1, 255, -1, 0, nullptr, 0 },
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{ 277, "610Z006", 1, 255, -1, 0, nullptr, 0 },
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{ 285, "610F002", 1, 255, -1, 0, nullptr, 0 },
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{ 292, "610_006", 2, 70, -1, 0, nullptr, 0 },
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{ 336, "610Z007", 1, 255, -1, 0, nullptr, 0 },
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{ 387, "610F003", 1, 255, -1, 0, nullptr, 0 },
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{ 400, "610_006", 2, 70, -1, 0, nullptr, 0 },
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{ 414, "610Z008", 1, 255, -1, 0, nullptr, 0 },
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{ 447, "610F004", 1, 255, -1, 0, nullptr, 0 },
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{ 452, "610_007", 2, 75, -1, 0, nullptr, 0 },
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{ 458, "610Z009", 1, 255, -1, 0, nullptr, 0 },
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{ 562, nullptr, 0, 0, 2, 0, nullptr, 0 },
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STREAM_BREAK_END
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};
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int32 Room610::_state1;
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Room610::Room610() : Section6Room() {
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_state1 = 0;
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}
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void Room610::preload() {
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_G(player).walker_in_this_scene = false;
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}
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void Room610::init() {
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_G(flags)[kSecondTestPassed] = 1;
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_G(kernel).suppress_fadeup = true;
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kernel_trigger_dispatch_now(1);
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}
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void Room610::daemon() {
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switch (_G(kernel).trigger) {
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case 1:
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digi_preload_stream_breaks(SERIES1);
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pal_fade_set_start(0);
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series_stream_with_breaks(SERIES1, "610A", 6, 1, 10027);
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pal_fade_init(_G(kernel).first_fade, 255, 100, 60, -1);
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break;
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case 2:
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pal_fade_init(0, 255, 0, 30, -1);
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break;
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default:
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_G(kernel).continue_handling_trigger = true;
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break;
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}
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}
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} // namespace Rooms
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} // namespace Burger
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} // namespace M4
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