Initial commit
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498
engines/m4/burger/rooms/section5/room509.cpp
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498
engines/m4/burger/rooms/section5/room509.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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||||
* file distributed with this source distribution.
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||||
*
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||||
* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/ },.
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*
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*/
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#include "m4/burger/rooms/section5/room509.h"
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#include "m4/burger/rooms/section5/section5.h"
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#include "m4/burger/vars.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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const char *Room509::SAID[][4] = {
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{ "HALLWAY", nullptr, "500w001", nullptr },
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{ "CHRISTMAS LIGHTS ", "509w002", nullptr, nullptr },
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{ "PHONE CORD", "509w005", "509w006", "509w007" },
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{ "HOLE", "509w008", "500w001", "509w009" },
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{ "ROOF BORK", nullptr, nullptr, nullptr },
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{ "BED", "509w010", nullptr, "509w011" },
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{ "MATTRESS", "509w010", nullptr, "509w011" },
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{ "PILLOW", "509w012", "509w013", "509w013" },
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{ "LAMP", "509w014", "509w015", "509w014" },
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{ "WINDOW", "500w003", nullptr, "500w004" },
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{ "CHAIR", "509w016", nullptr, "509w017" },
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{ "TELEPHONE", "509w018", "509w019", "509w020" },
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{ "BOOK", "509w021", "509w022", "509w023" },
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{ "PICTURE", "509w024", "500w005", nullptr },
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{ "PICTURE ", "509w025", "500w005", "509w026" },
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{ "PICTURE ", "509w027", "500w005", "509w026" },
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{ nullptr, nullptr, nullptr, nullptr }
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};
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const seriesPlayBreak Room509::PLAY1[] = {
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{ 0, 14, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 18, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room509::PLAY2[] = {
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{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room509::PLAY3[] = {
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{ 0, 15, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 16, -1, nullptr, 0, 0, 3, 0, 0, nullptr, 0 },
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{ 16, -1, "500w086", 1, 255, -1, 4, -1, &_state1, 1 },
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{ 16, -1, nullptr, 0, 0, -1, 4, 2, &_state1, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room509::PLAY4[] = {
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{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 0, 15, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 16, -1, "509_003", 1, 255, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room509::PLAY5[] = {
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{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room509::PLAY6[] = {
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{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room509::PLAY7[] = {
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{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 0, -1, "509_002", 1, 255, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room509::PLAY8[] = {
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{ 0, 4, "508b003", 2, 255, -1, 0, 0, nullptr, 0 },
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{ 5, -1, "500_005", 2, 255, -1, 0, 0, &_state2, 1 },
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{ 5, -1, "500_006", 2, 255, -1, 0, 0, &_state2, 2 },
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PLAY_BREAK_END
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};
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static const RGB8 PALETTE[1] = { { 0x6E, 0x46, 0x1E } };
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int32 Room509::_state1;
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int32 Room509::_state2;
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Room509::Room509() : Section5Room() {
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_state1 = 0;
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_state2 = 0;
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}
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void Room509::init() {
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Section5Room::init();
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pal_cycle_init(109, 124, 6);
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switch (_G(game).previous_room) {
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case KERNEL_RESTORING_GAME:
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if (inv_player_has("CHRISTMAS LIGHTS") || inv_player_has("CHRISTMAS LIGHTS ")) {
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disable_player();
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_G(wilbur_should) = 2;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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}
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break;
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case 505:
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ws_demand_location(4, 286, 3);
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ws_unhide_walker();
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if (player_been_here(509)) {
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ws_walk(272, 325, nullptr, -1);
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} else {
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ws_walk(272, 325, nullptr, 1);
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}
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break;
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default:
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ws_demand_location(272, 325);
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_G(wilbur_should) = 10001;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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break;
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}
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_state1 = 0;
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if (_G(flags)[V227]) {
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_val1 = 17;
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} else {
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digi_preload("508b001a");
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digi_preload("508b001b");
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digi_preload("508b001c");
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digi_preload("508b001d");
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_val1 = 15;
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}
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kernel_trigger_dispatch_now(2);
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if (_G(flags)[V229] == 0 && !inv_player_has("CHRISTMAS LIGHTS") &&
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!inv_player_has("CHRISTMAS LIGHTS ")) {
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hotspot_set_active("CHRISTMAS LIGHTS ", true);
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series_load("509wi05");
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series_load("509wi06");
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series_load("509wi07");
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series_load("509wi08");
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_lights = series_show((_G(flags)[V212] == 5000) ? "509lgt02" : "509lgt01", 0xc00);
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} else {
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hotspot_set_active("CHRISTMAS LIGHTS ", false);
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}
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_wire = series_show("509wire", 0x900);
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_initFlag = true;
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Section5Room::init();
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}
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void Room509::daemon() {
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switch (_G(kernel).trigger) {
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case 1:
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wilbur_speech("509w001");
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break;
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case 2:
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switch (_val1) {
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case 15:
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_state2 = imath_ranged_rand(1, 2);
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_val1 = 16;
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series_play_with_breaks(PLAY8, "509bk01", 0xf00, 2, 2, 6);
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break;
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case 16:
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_val1 = 15;
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series_show("509bk01", 0xf00, 0, 2, imath_ranged_rand(120, 240));
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digi_play_loop(Common::String::format("508b001%c",
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'a' + imath_ranged_rand(0, 3)).c_str(), 2, 255);
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break;
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case 17:
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series_show("509bk01", 0xF00);
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break;
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default:
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break;
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}
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break;
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case 3:
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if (!_G(flags)[V197] && !_flag1) {
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_state1 = 1;
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digi_play("509_001", 2);
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_flag1 = true;
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} else if (!_flag1) {
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digi_play("509_003", 2, 255, -1, 509);
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_flag1 = true;
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}
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_G(flags)[V197] = 1;
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DAC_tint_range(PALETTE, _val4, 32, 255, true);
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_val3 = imath_ranged_rand(0, 1);
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if (_val3)
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_val4 += 7;
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else
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_val4 -= 7;
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_val4 = CLIP(_val4, 0, 70);
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kernel_timing_trigger(6, (_val5 == 1) ? 3 : 4);
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break;
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case 4:
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_flag1 = false;
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_val4 -= 7;
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if (_val4 < 0) {
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_val4 = _val5 = 0;
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}
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DAC_tint_range(PALETTE, _val4, 32, 255, true);
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if (_val5 == 2)
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kernel_timing_trigger(6, 4);
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break;
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case 5002:
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_G(wilbur_should) = 10001;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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break;
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case kCHANGE_WILBUR_ANIMATION:
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switch (_G(wilbur_should)) {
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case 1:
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player_set_commands_allowed(false);
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ws_hide_walker();
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_G(wilbur_should) = 2;
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terminateMachineAndNull(_lights);
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series_play_with_breaks(PLAY1, (_G(flags)[V212] == 5000) ? "509wi03" : "509wi01",
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0xc00, kCHANGE_WILBUR_ANIMATION, 3);
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break;
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case 2:
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hotspot_set_active("CHRISTMAS LIGHTS ", false);
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if (_G(flags)[V212] == 5000) {
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_general.show("509wi03", 0xc00, 0, -1, -1, 31);
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inv_give_to_player("CHRISTMAS LIGHTS ");
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} else {
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_general.show("509wi01", 0xc00, 0, -1, -1, 31);
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inv_give_to_player("CHRISTMAS LIGHTS");
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}
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player_set_commands_allowed(true);
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break;
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case 3:
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hotspot_set_active("CHRISTMAS LIGHTS ", true);
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player_set_commands_allowed(false);
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inv_move_object("CHRISTMAS LIGHTS", NOWHERE);
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inv_move_object("CHRISTMAS LIGHTS ", NOWHERE);
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_G(wilbur_should) = 14;
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series_play_with_breaks(PLAY2, (_G(flags)[V212] == 5000) ? "509wi04" : "509wi02",
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0xc00, kCHANGE_WILBUR_ANIMATION, 3);
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break;
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case 4:
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_general.terminate();
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_G(wilbur_should) = 5;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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break;
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case 5:
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player_set_commands_allowed(false);
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terminateMachineAndNull(_wire);
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if (_G(flags)[V212] == 5000) {
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if (_G(flags)[V234]) {
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_G(wilbur_should) = 6;
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_val5 = 1;
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series_play_with_breaks(PLAY3, "509wi05", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
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} else {
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_G(wilbur_should) = 7;
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series_play_with_breaks(PLAY4, "509wi05", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
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}
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} else {
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_G(wilbur_should) = 8;
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series_play_with_breaks(PLAY5, "509wi07", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
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}
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break;
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case 6:
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_val5 = 2;
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hotspot_set_active("CHRISTMAS LIGHTS ", true);
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_G(wilbur_should) = 8;
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series_play_with_breaks(PLAY6, "509wi08", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
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break;
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case 7:
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_G(wilbur_should) = 5004;
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series_play_with_breaks(PLAY7, "509wi06", 0xc00, 5016, 3);
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break;
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case 8:
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if (_state1) {
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_G(wilbur_should) = 10;
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} else if (_G(flags)[V212] == 5001) {
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_G(wilbur_should) = 11;
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} else {
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_G(wilbur_should) = 10001;
|
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}
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inv_move_object("CHRISTMAS LIGHTS", NOWHERE);
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inv_move_object("CHRISTMAS LIGHTS ", NOWHERE);
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hotspot_set_active("CHRISTMAS LIGHTS ", true);
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_wire = series_show("509wire", 0x900);
|
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_lights = series_show((_G(flags)[V212] == 5000) ? "509lgt02" : "509lgt01", 0xc00);
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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break;
|
||||
|
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case 9:
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_G(wilbur_should) = 6;
|
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break;
|
||||
|
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case 10:
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_state1 = 0;
|
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ws_unhide_walker();
|
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wilbur_speech("500w087", 5001);
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||||
break;
|
||||
|
||||
case 11:
|
||||
ws_unhide_walker();
|
||||
player_set_commands_allowed(true);
|
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wilbur_speech("500w088");
|
||||
break;
|
||||
|
||||
case 12:
|
||||
player_set_commands_allowed(false);
|
||||
_G(wilbur_should) = 13;
|
||||
|
||||
switch (_val2) {
|
||||
case 0:
|
||||
digi_play("500w079", 1, 255, kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
digi_play("500w080", 1, 255, kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
digi_play("500w089", 1, 255, kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
digi_play("500w090", 1, 255, kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
digi_play("500w091", 1, 255, kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 5:
|
||||
_G(wilbur_should) = 4;
|
||||
digi_play("500w084", 1, 255, kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
_G(wilbur_should) = 4;
|
||||
digi_play("500w085", 1, 255, kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (_G(flags)[V212] == 5000) {
|
||||
_general.play("509wi03", 0xc00, 4, -1, 0, -1, 100, 0, 0, 16, 18);
|
||||
} else {
|
||||
_general.play("509wi01", 0xc00, 4, -1, 0, -1, 100, 0, 0, 16, 18);
|
||||
}
|
||||
break;
|
||||
|
||||
case 13:
|
||||
_general.terminate();
|
||||
_G(wilbur_should) = 2;
|
||||
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 14:
|
||||
_G(kernel).trigger_mode = KT_PARSE;
|
||||
|
||||
if (_G(flags)[V212] == 5000) {
|
||||
_lights = series_show("509lgt02", 0xc00);
|
||||
} else {
|
||||
_lights = series_show("509lgt01", 0xc00);
|
||||
}
|
||||
|
||||
ws_unhide_walker();
|
||||
player_set_commands_allowed(true);
|
||||
_G(wilbur_should) = 10002;
|
||||
_G(player).command_ready = true;
|
||||
_G(player).need_to_walk = true;
|
||||
_G(player).ready_to_walk = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
_G(kernel).continue_handling_trigger = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
_G(kernel).continue_handling_trigger = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Room509::pre_parser() {
|
||||
_G(kernel).trigger_mode = KT_DAEMON;
|
||||
|
||||
if (!inv_player_has("CHRISTMAS LIGHTS") && !inv_player_has("CHRISTMAS LIGHTS ")) {
|
||||
if (player_said("HALLWAY") && !player_said_any("LEAVE", "LOOK AT", "GEAR"))
|
||||
player_set_facing_hotspot();
|
||||
} else {
|
||||
_G(wilbur_should) = 12;
|
||||
|
||||
if (player_said("CHRISTMAS LIGHTS ", "PHONE CORD")) {
|
||||
_val2 = _G(flags)[V234] ? 6 : 5;
|
||||
} else if (player_said("CHRISTMAS LIGHTS", "PHONE CORD")) {
|
||||
_G(wilbur_should) = 5;
|
||||
} else if (player_said("LOOK AT") && player_said_any("CHRISTMAS LIGHTS", "CHRISTMAS LIGHTS ")) {
|
||||
_val2 = player_said("CHRISTMAS LIGHTS") ? 1 : 0;
|
||||
} else if (player_said("HOLE") && player_said_any("CHRISTMAS LIGHTS", "CHRISTMAS LIGHTS ")) {
|
||||
_val2 = 2;
|
||||
} else if (player_said("CHRISTMAS LIGHTS") || player_said("CHRISTMAS LIGHTS ")) {
|
||||
_val2 = 4;
|
||||
intr_cancel_sentence();
|
||||
_G(player).need_to_walk = false;
|
||||
} else {
|
||||
_G(wilbur_should) = 3;
|
||||
}
|
||||
|
||||
_G(player).ready_to_walk = false;
|
||||
_general.terminate();
|
||||
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
|
||||
_G(player).command_ready = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Room509::parser() {
|
||||
_G(kernel).trigger_mode = KT_DAEMON;
|
||||
|
||||
if (player_said("LOOK AT", "CHRISTMAS LIGHTS ") && _G(flags)[V212] == 5001) {
|
||||
wilbur_speech("509w003");
|
||||
} else if (player_said("GEAR", "CHRISTMAS LIGHTS ")) {
|
||||
wilbur_speech("509w004");
|
||||
} else if (player_said_any("CHRISTMAS LIGHTS", "CHRISTMAS LIGHTS ") && player_said("HOLE")) {
|
||||
_val2 = 2;
|
||||
kernel_trigger_dispatch_now(12);
|
||||
} else if (player_said("LOOK AT", "HOLE") && _G(flags)[V227] != 0) {
|
||||
wilbur_speech("500w003");
|
||||
} else if (player_said("TAKE", "TELEPHONE") && _G(flags)[V197]) {
|
||||
wilbur_speech("500w005");
|
||||
} else if (_G(walker).wilbur_said(SAID)) {
|
||||
// Already handled
|
||||
} else if (player_said("HALLWAY") && player_said_any("LEAVE", "LOOK AT", "GEAR")) {
|
||||
pal_fade_init(_G(kernel).first_fade, 255, 0, 30, 5009);
|
||||
} else if (player_said("TAKE", "CHRISTMAS LIGHTS ")) {
|
||||
_G(wilbur_should) = 1;
|
||||
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
_G(player).command_ready = false;
|
||||
}
|
||||
|
||||
} // namespace Rooms
|
||||
} // namespace Burger
|
||||
} // namespace M4
|
||||
Reference in New Issue
Block a user