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271
engines/m4/burger/rooms/section3/room305.cpp
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271
engines/m4/burger/rooms/section3/room305.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/ },.
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*
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*/
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#include "m4/burger/rooms/section3/room305.h"
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#include "m4/burger/vars.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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const char *Room305::SAID[][4] = {
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{ "STAIRS", "305w002", "300w002", nullptr },
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{ "DARKNESS", "305w004", "300w002", "300w002" },
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{ "MINE", "305w003", "300w002", "300w002" },
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{ "GENERATOR", nullptr, "305w008", nullptr },
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{ "PICK AXE", "305w015", "305w016", "305w017" },
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{ "BOX", "305w018", "300w003", "300w005" },
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{ "DEBRIS", nullptr, "305w021", "300w005" },
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{ "GROUND", "305w022", "300w002", "300w002" },
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{ "WALL", "305w022", "300w002", "300w002" },
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{ "CEILING", "305w022", "300w002", "300w002" },
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{ "FORCE FIELD", "302w027", "300w002", "300w002" },
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{ nullptr, nullptr, nullptr, nullptr }
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};
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const seriesStreamBreak Room305::SERIES1[] = {
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{ 6, "305_003", 2, 255, -1, 0, nullptr, 0 },
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{ 11, "305w009", 1, 255, -1, 0, nullptr, 0 },
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{ 12, "305_005", 2, 255, -1, 0, nullptr, 0 },
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{ 20, "305w010", 1, 255, -1, 0, &Flags::_flags[V135], 0 },
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{ 30, "305_006", 2, 255, -1, (uint)-1, nullptr, 0 },
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{ 72, "305_001", 1, 255, -1, 0, nullptr, 0 },
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{ 72, nullptr, 2, 0, -1, 2048, nullptr, 0 },
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{ 79, "305_004", 2, 255, -1, 0, nullptr, 0 },
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{ 94, "305_002", 2, 255, -1, 0, nullptr, 0 },
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{ -1, nullptr, 0, 0, -1, 0, nullptr, 0 },
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STREAM_BREAK_END
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};
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const seriesPlayBreak Room305::PLAY1[] = {
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{ 0, -1, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room305::PLAY2[] = {
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{ 0, -1, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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void Room305::init() {
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setupDigi();
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set_palette_brightness(60);
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pal_cycle_init(96, 111, 6, -1, -1);
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_G(flags)[kMineRoomIndex] = 0;
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if (_G(flags)[V134] && !_G(flags)[V135] && !_G(flags)[kEnteredMine]) {
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hotspot_set_active("DARKNESS", true);
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hotspot_set_active("MINE", false);
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} else {
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hotspot_set_active("DARKNESS", false);
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hotspot_set_active("MINE", true);
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}
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_series1 = series_show(_G(flags)[V134] ? "305genx" : "305gen", 0x200);
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switch (_G(game).previous_room) {
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case KERNEL_RESTORING_GAME:
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player_set_commands_allowed(true);
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break;
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case 302:
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_G(wilbur_should) = 101;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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break;
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case 319:
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player_set_commands_allowed(true);
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ws_demand_location(-50, 200);
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kernel_trigger_dispatch_now(301);
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break;
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default:
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player_set_commands_allowed(true);
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ws_demand_location(320, 290, 7);
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break;
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}
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}
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void Room305::daemon() {
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Mine::daemon();
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if (!_G(kernel).continue_handling_trigger)
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return;
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_G(kernel).continue_handling_trigger = false;
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switch (_G(kernel).trigger) {
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case 100:
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_series1 = series_show("305genx", 0x200);
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_G(flags)[V134] = 1;
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_G(wilbur_should) = 105;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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break;
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case 3001:
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_G(game).setRoom(302);
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break;
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case kCHANGE_WILBUR_ANIMATION:
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switch (_G(wilbur_should)) {
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case 101:
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ws_demand_location(372, 267, 9);
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player_set_commands_allowed(false);
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ws_hide_walker();
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if (_G(flags)[V133]) {
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_G(wilbur_should) = 10001;
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} else {
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_G(flags)[V133] = 1;
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_G(wilbur_should) = 104;
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}
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series_play_with_breaks(PLAY1, "305wi01", 0x700, kCHANGE_WILBUR_ANIMATION, 3);
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break;
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case 102:
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player_set_commands_allowed(false);
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ws_demand_location(375, 280, 2);
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ws_hide_walker();
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series_play_with_breaks(PLAY2, "305wi02", 0x700, -1, 3);
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pal_fade_init(_G(kernel).first_fade, 255, 0, 60, 3001);
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break;
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case 103:
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hotspot_set_active("DARKNESS", false);
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hotspot_set_active("MINE", true);
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player_set_commands_allowed(false);
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ws_hide_walker();
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terminateMachineAndNull(_series1);
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series_stream_with_breaks(SERIES1, "305wi04", 6, 0x200, 100);
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break;
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case 104:
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ws_unhide_walker();
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player_set_commands_allowed(true);
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wilbur_speech("305w001");
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break;
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case 105:
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ws_unhide_walker();
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if (_G(flags)[V135]) {
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_G(wilbur_should) = 106;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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} else {
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_G(flags)[V135] = 1;
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_G(wilbur_should) = 106;
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wilbur_speech("305w011", kCHANGE_WILBUR_ANIMATION);
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}
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break;
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case 106:
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_G(wilbur_should) = 10001;
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wilbur_speech(_G(flags)[kEnteredMine] ? "305w013" : "305w012", kCHANGE_WILBUR_ANIMATION);
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break;
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case 107:
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_G(wilbur_should) = 10001;
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wilbur_speech("305w012", kCHANGE_WILBUR_ANIMATION);
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break;
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case 108:
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mine_travel_link(BACK);
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break;
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default:
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_G(kernel).continue_handling_trigger = true;
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break;
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}
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break;
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default:
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_G(kernel).continue_handling_trigger = true;
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break;
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}
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}
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void Room305::parser() {
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_G(kernel).trigger_mode = KT_DAEMON;
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// Handle any generic mine stuff
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Mine::parser();
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if (!_G(player).command_ready)
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// Already handled
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return;
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// Check for standard actions
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if (_G(walker).wilbur_said(SAID)) {
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// Handled
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} else if (player_said("climb", "stairs") || player_said("GEAR", "STAIRS")) {
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player_set_commands_allowed(false);
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_G(wilbur_should) = 102;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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} else if (player_said("ENTER", "MINE") || player_said("ENTER", "DARKNESS")) {
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player_set_commands_allowed(false);
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if (!_G(flags)[kDrunkCarrotJuice]) {
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player_set_commands_allowed(true);
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wilbur_speech("305w004");
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} else {
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_G(wilbur_should) = 108;
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if (_G(flags)[kEnteredMine]) {
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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} else {
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wilbur_speech("305w005", kCHANGE_WILBUR_ANIMATION);
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}
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}
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} else if (player_said("DISTILLED CARROT JUICE", "GENERATOR")) {
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wilbur_speech(_G(flags)[V134] ? "300w037" : "300w036");
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} else if (player_said("CARROT JUICE", "GENERATOR")) {
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wilbur_speech(_G(flags)[V134] ? "300w054" : "300w053");
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} else if (player_said_any("CARROT JUICE", "DISTILLED CARROT JUICE") &&
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player_said("BARREL")) {
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wilbur_speech("300w038");
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} else if (player_said("LOOK AT", "GENERATOR")) {
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wilbur_speech(_G(flags)[V134] ? "300w007" : "300w006");
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} else if (player_said("MATCHES", "GENERATOR")) {
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wilbur_speech(_G(flags)[V134] ? "300w022" : "300w021");
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} else if (player_said("LOOK AT", "DEBRIS")) {
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if (!_G(flags)[V136]) {
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_G(flags)[V136] = 1;
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wilbur_speech("305w019");
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} else {
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wilbur_speech(Common::String::format("305w020%c",
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'a' + imath_ranged_rand(0, 6)).c_str());
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}
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} else if (player_said("GEAR", "GENERATOR")) {
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if (_G(flags)[V134]) {
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wilbur_speech("305w014");
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} else {
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_G(wilbur_should) = 103;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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}
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} else if (!player_said("LOOK AT WALL")) {
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return;
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}
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_G(player).command_ready = false;
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}
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} // namespace Rooms
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} // namespace Burger
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} // namespace M4
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