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engines/m4/adv_r/adv_interface.h
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88
engines/m4/adv_r/adv_interface.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_ADV_R_ADV_INTERFACE_H
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#define M4_ADV_R_ADV_INTERFACE_H
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#include "m4/m4_types.h"
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namespace M4 {
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#define INTERFACE_SPRITES 22
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class Interface {
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public:
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bool _shown = false;
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bool _visible = false;
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int _x1 = 0, _y1 = 0, _x2 = 0, _y2 = 0;
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int _arrow = 0;
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int _wait = 0;
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int _look = 0;
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int _grab = 0;
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int _use = 0;
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public:
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virtual ~Interface() {
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}
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virtual bool init(int arrow, int wait, int look, int grab, int use);
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virtual void cancel_sentence() = 0;
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virtual void freshen_sentence() = 0;
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virtual bool set_interface_palette(RGB8 *myPalette) = 0;
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virtual bool eventHandler(void *bufferPtr, int32 eventType, int32 event, int32 x, int32 y, bool *z) = 0;
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virtual void track_hotspots_refresh() = 0;
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/**
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* Show the interface
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*/
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virtual void show();
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/**
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* Hide the interface
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*/
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void hide();
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/**
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* Show the wait cursor
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*/
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void showWaitCursor();
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};
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void interface_hide();
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void interface_show();
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void track_hotspots_refresh();
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bool intr_EventHandler(void *bufferPtr, int32 eventType, int32 event, int32 x, int32 y, bool *z);
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void intr_cancel_sentence();
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void intr_freshen_sentence();
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void intr_freshen_sentence(int cursor);
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} // End of namespace M4
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#endif
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