Initial commit
This commit is contained in:
103
engines/m4/adv_r/adv.h
Normal file
103
engines/m4/adv_r/adv.h
Normal file
@@ -0,0 +1,103 @@
|
||||
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef M4_ADV_R_ADV_H
|
||||
#define M4_ADV_R_ADV_H
|
||||
|
||||
#include "common/algorithm.h"
|
||||
#include "m4/adv_r/adv_hotspot.h"
|
||||
#include "m4/m4_types.h"
|
||||
|
||||
namespace M4 {
|
||||
|
||||
#define MAX_SCENES 180
|
||||
#define MAXRAILNODES 32
|
||||
#define PATH_END 0xffff
|
||||
#define MAX_PLYR_STRING_LEN 40
|
||||
|
||||
#define STR_FADEPAL "fade palette"
|
||||
#define STR_RAILNODE "rail node"
|
||||
#define STR_PATH_NODE "path node"
|
||||
|
||||
enum {
|
||||
INSTALL_SOUND_DRIVERS = 1,
|
||||
INSTALL_PLAYER_BEEN_INIT = 2,
|
||||
INSTALL_RAIL_SYSTEM = 4,
|
||||
INSTALL_INVENTORY_SYSTEM = 8,
|
||||
INSTALL_INVERSE_PALETTE = 0x10,
|
||||
INSTALL_MININUM = 0,
|
||||
INSTALL_ALL = 0x1f
|
||||
};
|
||||
|
||||
enum {
|
||||
UNKNOWN_OBJECT = 997,
|
||||
BACKPACK = 998,
|
||||
NOWHERE = 999
|
||||
};
|
||||
#define GLOBAL_SCENE 999
|
||||
|
||||
enum KernelTriggerType {
|
||||
KT_PARSE = 1,
|
||||
KT_DAEMON, KT_PREPARSE, KT_EXPIRE, KT_LOOP
|
||||
};
|
||||
|
||||
struct pathNode {
|
||||
pathNode *next = nullptr;
|
||||
byte nodeID = 0;
|
||||
};
|
||||
|
||||
struct noWalkRect {
|
||||
noWalkRect *next = nullptr;
|
||||
noWalkRect *prev = nullptr;
|
||||
int32 x1 = 0, y1 = 0, x2 = 0, y2 = 0;
|
||||
int32 alternateWalkToNode = 0;
|
||||
int32 walkAroundNode1 = 0;
|
||||
int32 walkAroundNode2 = 0;
|
||||
int32 walkAroundNode3 = 0;
|
||||
int32 walkAroundNode4 = 0;
|
||||
};
|
||||
|
||||
struct SceneDef {
|
||||
char art_base[MAX_FILENAME_SIZE] = { 0 };
|
||||
char picture_base[MAX_FILENAME_SIZE] = { 0 };
|
||||
|
||||
int32 num_hotspots = 0; // # of hotspots
|
||||
HotSpotRec *hotspots = nullptr;
|
||||
int32 num_parallax = 0;
|
||||
HotSpotRec *parallax = nullptr;
|
||||
int32 num_props = 0;
|
||||
HotSpotRec *props = nullptr;
|
||||
|
||||
int32 front_y = 400, back_y = 100; // Player scaling baselines
|
||||
int32 front_scale = 100, back_scale = 85; // Player scaling factors
|
||||
|
||||
int16 depth_table[16]; // Player sprite depth table
|
||||
int32 numRailNodes = 0; // # of rails
|
||||
|
||||
SceneDef() {
|
||||
Common::fill(depth_table, depth_table + 16, 0);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace M4
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user