Initial commit
This commit is contained in:
194
engines/kyra/gui/gui_lok.h
Normal file
194
engines/kyra/gui/gui_lok.h
Normal file
@@ -0,0 +1,194 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef KYRA_GUI_LOK_H
|
||||
#define KYRA_GUI_LOK_H
|
||||
|
||||
#include "kyra/gui/gui_v1.h"
|
||||
#include "kyra/graphics/screen_lok.h"
|
||||
|
||||
namespace Kyra {
|
||||
|
||||
#define GUI_V1_BUTTON(button, a, b, c, d, e, f, g, h, i, j, k) \
|
||||
do { \
|
||||
button.nextButton = 0; \
|
||||
button.index = a; \
|
||||
button.keyCode = button.keyCode2 = 0; \
|
||||
button.data0Val1 = b; \
|
||||
button.data1Val1 = c; \
|
||||
button.data2Val1 = d; \
|
||||
button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \
|
||||
button.flags = e; \
|
||||
button.dimTableIndex = f; \
|
||||
button.x = g; \
|
||||
button.y = h; \
|
||||
button.width = i; \
|
||||
button.height = j; \
|
||||
button.flags2 = k; \
|
||||
button.mouseWheel = 0; \
|
||||
button.arg = 0; \
|
||||
} while (0)
|
||||
|
||||
#define GUI_V1_MENU(menu, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q) \
|
||||
do { \
|
||||
menu.x = a; \
|
||||
menu.y = b; \
|
||||
menu.width = c; \
|
||||
menu.height = d; \
|
||||
menu.bkgdColor = e; \
|
||||
menu.color1 = f; \
|
||||
menu.color2 = g; \
|
||||
menu.menuNameString = h; \
|
||||
menu.textColor = i; \
|
||||
menu.titleX = j; \
|
||||
menu.titleY = k; \
|
||||
menu.highlightedItem = l; \
|
||||
menu.numberOfItems = m; \
|
||||
menu.scrollUpButtonX = n; \
|
||||
menu.scrollUpButtonY = o; \
|
||||
menu.scrollDownButtonX = p; \
|
||||
menu.scrollDownButtonY = q; \
|
||||
} while (0)
|
||||
|
||||
#define GUI_V1_MENU_ITEM(item, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v) \
|
||||
do { \
|
||||
item.enabled = a; \
|
||||
item.itemString = ""; \
|
||||
item.x = e; \
|
||||
item.y = g; \
|
||||
item.width = h; \
|
||||
item.height = i; \
|
||||
item.textColor = j; \
|
||||
item.highlightColor = k; \
|
||||
item.titleX = l; \
|
||||
item.bkgdColor = n; \
|
||||
item.color1 = o; \
|
||||
item.color2 = p; \
|
||||
item.saveSlot = q; \
|
||||
item.labelString = r; \
|
||||
item.labelX = s; \
|
||||
item.labelY = t; \
|
||||
item.keyCode = v; \
|
||||
} while (0)
|
||||
|
||||
class KyraEngine_LoK;
|
||||
|
||||
class GUI_LoK : public GUI_v1 {
|
||||
friend class KyraEngine_LoK;
|
||||
public:
|
||||
GUI_LoK(KyraEngine_LoK *vm, Screen_LoK *screen);
|
||||
~GUI_LoK() override;
|
||||
|
||||
void processButton(Button *button) override;
|
||||
int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) override;
|
||||
|
||||
int buttonMenuCallback(Button *caller);
|
||||
|
||||
void createScreenThumbnail(Graphics::Surface &dst) override;
|
||||
private:
|
||||
void initStaticResource();
|
||||
|
||||
Button _menuButtonData[6];
|
||||
Button _scrollUpButton;
|
||||
Button _scrollDownButton;
|
||||
Button *getButtonListData() override { return _menuButtonData; }
|
||||
Button *getScrollUpButton() override { return &_scrollUpButton; }
|
||||
Button *getScrollDownButton() override { return &_scrollDownButton; }
|
||||
|
||||
Menu *_menu;
|
||||
|
||||
bool _pressFlag;
|
||||
|
||||
void setGUILabels();
|
||||
|
||||
void setupSavegames(Menu &menu, int num);
|
||||
|
||||
int resumeGame(Button *button);
|
||||
int loadGameMenu(Button *button);
|
||||
int saveGameMenu(Button *button);
|
||||
int gameControlsMenu(Button *button);
|
||||
int quitPlaying(Button *button);
|
||||
int quitConfirmYes(Button *button);
|
||||
int quitConfirmNo(Button *button);
|
||||
int loadGame(Button *button);
|
||||
int saveGame(Button *button);
|
||||
int savegameConfirm(Button *button);
|
||||
int cancelSubMenu(Button *button);
|
||||
int scrollUp(Button *button);
|
||||
int scrollDown(Button *button);
|
||||
int controlsChangeMusic(Button *button);
|
||||
int controlsChangeSounds(Button *button);
|
||||
int controlsChangeWalk(Button *button);
|
||||
int controlsChangeText(Button *button);
|
||||
int controlsChangeVoice(Button *button);
|
||||
int controlsApply(Button *button);
|
||||
|
||||
bool quitConfirm(const char *str);
|
||||
void getInput();
|
||||
void updateSavegameString();
|
||||
void redrawTextfield();
|
||||
void fadePalette();
|
||||
void restorePalette();
|
||||
void setupControls(Menu &menu);
|
||||
|
||||
uint8 defaultColor1() const override { return 12; }
|
||||
uint8 defaultColor2() const override { return 248; }
|
||||
uint8 menuItemLabelColor() const override { return 253; }
|
||||
|
||||
Common::String getMenuTitle(const Menu &menu) override { return menu.menuNameString; }
|
||||
Common::String getMenuItemTitle(const MenuItem &menuItem) override { return menuItem.itemString; }
|
||||
Common::String getMenuItemLabel(const MenuItem &menuItem) override { return menuItem.labelString; }
|
||||
|
||||
KyraEngine_LoK *_vm;
|
||||
Screen_LoK *_screen;
|
||||
|
||||
bool _menuRestoreScreen;
|
||||
uint8 _toplevelMenu;
|
||||
int _savegameOffset;
|
||||
char _savegameName[35 * 4]; // allow extra space, since the string can be UTF-8, temporarily
|
||||
char _savegameNames[5][35 * 4];
|
||||
const char *_specialSavegameString;
|
||||
bool _resetHanInput;
|
||||
|
||||
int _inputType;
|
||||
// The purpose of these variables is improved handling of backspace character deletion for
|
||||
// Hangul input. The original allows "deconstruction" of the last glyph, so why shouldn't we...
|
||||
uint8 _inputState;
|
||||
uint16 _backupChars[4];
|
||||
|
||||
int _saveLoadNumSlots;
|
||||
|
||||
Button::Callback _scrollUpFunctor;
|
||||
Button::Callback _scrollDownFunctor;
|
||||
Button::Callback getScrollUpButtonHandler() const override { return _scrollUpFunctor; }
|
||||
Button::Callback getScrollDownButtonHandler() const override { return _scrollDownFunctor; }
|
||||
|
||||
const char *_voiceTextString;
|
||||
const char *_textSpeedString;
|
||||
const char *_onString;
|
||||
const char *_offString;
|
||||
const char *_confMusicMenuStrings[3];
|
||||
uint8 _confMusicMenuMod;
|
||||
};
|
||||
|
||||
} // End of namespace Kyra
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user