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engines/kyra/engine/darkmoon.h
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166
engines/kyra/engine/darkmoon.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifdef ENABLE_EOB
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#ifndef KYRA_EOB2_H
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#define KYRA_EOB2_H
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#include "kyra/engine/eobcommon.h"
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namespace Kyra {
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class DarkmoonSequenceHelper;
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struct DarkMoonAnimCommand {
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uint8 command;
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uint8 obj;
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int16 x1;
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uint8 y1;
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uint8 delay;
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uint8 pal;
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uint8 x2;
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uint8 y2;
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uint8 w;
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uint8 h;
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};
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class DarkMoonEngine : public EoBCoreEngine {
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friend class GUI_EoB;
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friend class DarkmoonSequenceHelper;
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public:
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DarkMoonEngine(OSystem *system, const GameFlags &flags);
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~DarkMoonEngine() override;
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private:
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// Init
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Common::Error init() override;
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void initStaticResource();
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void initSpells() override;
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void loadItemsAndDecorationsShapes() override;
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// Main Menu
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int mainMenu() override;
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int mainMenuLoop();
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void townsUtilitiesMenu();
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int _menuChoiceInit;
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// Main loop
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void startupNew() override;
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void startupLoad() override;
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// Intro/Outro
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void seq_playIntro();
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void seq_playFinale() override;
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void seq_playCredits(DarkmoonSequenceHelper *sq, const uint8 *data, int sd, int backupPage, int tempPage, int speed);
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// Ingame sequence
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void seq_nightmare();
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void seq_kheldran();
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void seq_dranDragonTransformation();
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const int8 *_dreamSteps;
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const char *const *_kheldranStrings;
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// characters
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void drawNpcScene(int npcIndex) override;
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void runNpcDialogue(int npcIndex) override;
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const uint8 *_npcShpData;
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const char *const *_npcStrings[2];
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// items
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void updateUsedCharacterHandItem(int charIndex, int slot) override;
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// Monsters
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void loadMonsterShapes(const char *filename, int monsterIndex, bool hasDecorations, int encodeTableIndex) override;
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uint8 *loadFMTownsShape(Common::SeekableReadStream *stream);
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void generateMonsterPalettes(const char *file, int16 monsterIndex) override;
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void loadMonsterDecoration(Common::SeekableReadStream *stream, int16 monsterIndex) override;
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const uint8 *loadMonsterProperties(const uint8 *data) override;
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void replaceMonster(int unit, uint16 block, int d, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) override;
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bool killMonsterExtra(EoBMonsterInPlay *m) override;
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// Level
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void loadVcnData(const char *file, const uint8 *cgaMapping) override;
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void loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) override {}
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const uint8 *loadDoorShapes(const char *filename, int doorIndex, const uint8 *shapeDefs) override;
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void drawDoorIntern(int type, int, int x, int y, int w, int wall, int mDim, int16, int16) override;
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const uint8 *_dscDoorType5Offs;
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// Magic
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void turnUndeadAutoHit() override;
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// Fight
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static const uint8 _monsterAcHitChanceTbl1[];
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static const uint8 _monsterAcHitChanceTbl2[];
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// Rest party
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void restParty_npc() override;
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bool restParty_extraAbortCondition() override;
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// Sound
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void snd_playLevelScore() override;
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void snd_loadAmigaSounds(int level, int sub) override;
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void snd_updateLevelScore() override;
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const char *const *_amigaSoundFiles2;
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const char *const *_amigaSoundMapExtra;
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const int8 *_amigaSoundIndex1;
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const uint8 *_amigaSoundIndex2;
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const uint8 *_amigaSoundPatch;
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int _amigaSoundPatchSize;
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int _amigaCurSoundIndex;
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// misc
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void useHorn(int charIndex, int weaponSlot) override;
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bool checkPartyStatusExtra() override;
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void drawLightningColumn() override;
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int resurrectionSelectDialogue() override;
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int charSelectDialogue() override;
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void characterLevelGain(int charIndex) override;
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const KyraRpgGUISettings *guiSettings() const override;
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const char *const *_hornStrings;
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const uint8 *_hornSounds;
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const char *const *_utilMenuStrings;
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static const KyraRpgGUISettings _guiSettingsDOS;
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static const KyraRpgGUISettings _guiSettingsDOS_ZH;
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static const KyraRpgGUISettings _guiSettingsFMTowns;
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static const KyraRpgGUISettings _guiSettingsPC98;
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static const KyraRpgGUISettings _guiSettingsAmiga;
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static const uint8 _egaDefaultPalette[];
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static const uint16 _dlgButtonPosX_ZH[17];
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static const uint8 _dlgButtonPosY_ZH[17];
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};
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} // End of namespace Kyra
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#endif
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#endif // ENABLE_EOB
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