Initial commit
This commit is contained in:
139
engines/kingdom/metaengine.cpp
Normal file
139
engines/kingdom/metaengine.cpp
Normal file
@@ -0,0 +1,139 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "base/plugins.h"
|
||||
|
||||
#include "common/savefile.h"
|
||||
#include "engines/advancedDetector.h"
|
||||
#include "common/file.h"
|
||||
|
||||
#include "kingdom/kingdom.h"
|
||||
|
||||
#define MAX_SAVES 99
|
||||
|
||||
namespace Kingdom {
|
||||
|
||||
const char *KingdomGame::getGameId() const { return _gameDescription->gameId; }
|
||||
Common::Platform KingdomGame::getPlatform() const { return _gameDescription->platform; }
|
||||
|
||||
} // End of namespace Kingdom
|
||||
|
||||
|
||||
class KingdomMetaEngine : public AdvancedMetaEngine<ADGameDescription> {
|
||||
public:
|
||||
const char *getName() const override {
|
||||
return "kingdom";
|
||||
}
|
||||
|
||||
bool hasFeature(MetaEngineFeature f) const override;
|
||||
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
|
||||
|
||||
int getMaximumSaveSlot() const override;
|
||||
SaveStateList listSaves(const char *target) const override;
|
||||
bool removeSaveState(const char *target, int slot) const override;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
|
||||
};
|
||||
|
||||
bool KingdomMetaEngine::hasFeature(MetaEngineFeature f) const {
|
||||
return
|
||||
(f == kSupportsListSaves) ||
|
||||
(f == kSupportsLoadingDuringStartup) ||
|
||||
(f == kSupportsDeleteSave) ||
|
||||
(f == kSavesSupportMetaInfo) ||
|
||||
(f == kSavesSupportThumbnail) ||
|
||||
(f == kSimpleSavesNames) ||
|
||||
(f == kSavesSupportCreationDate);
|
||||
}
|
||||
|
||||
Common::Error KingdomMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
||||
*engine = new Kingdom::KingdomGame(syst, desc);
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
int KingdomMetaEngine::getMaximumSaveSlot() const {
|
||||
return MAX_SAVES;
|
||||
}
|
||||
|
||||
SaveStateList KingdomMetaEngine::listSaves(const char *target) const {
|
||||
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
||||
Common::String saveDesc;
|
||||
Common::String pattern = Common::String::format("%s.0##", target);
|
||||
Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
|
||||
|
||||
Kingdom::KingdomSavegameHeader header;
|
||||
|
||||
SaveStateList saveList;
|
||||
for (const auto &filename : filenames) {
|
||||
const char *ext = strrchr(filename.c_str(), '.');
|
||||
int slot = ext ? atoi(ext + 1) : -1;
|
||||
|
||||
if (slot >= 0 && slot < MAX_SAVES) {
|
||||
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename);
|
||||
|
||||
if (in) {
|
||||
if (Kingdom::KingdomGame::readSavegameHeader(in, header)) {
|
||||
saveList.push_back(SaveStateDescriptor(this, slot, header._saveName));
|
||||
|
||||
header._thumbnail->free();
|
||||
delete header._thumbnail;
|
||||
}
|
||||
|
||||
delete in;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sort saves based on slot number.
|
||||
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
|
||||
return saveList;
|
||||
}
|
||||
|
||||
bool KingdomMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
Common::String filename = Common::String::format("%s.%03d", target, slot);
|
||||
return g_system->getSavefileManager()->removeSavefile(filename);
|
||||
}
|
||||
|
||||
SaveStateDescriptor KingdomMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
||||
Common::String filename = Common::String::format("%s.%03d", target, slot);
|
||||
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename);
|
||||
|
||||
if (f) {
|
||||
Kingdom::KingdomSavegameHeader header;
|
||||
Kingdom::KingdomGame::readSavegameHeader(f, header);
|
||||
delete f;
|
||||
|
||||
// Create the return descriptor
|
||||
SaveStateDescriptor desc(this, slot, header._saveName);
|
||||
desc.setThumbnail(header._thumbnail);
|
||||
desc.setSaveDate(header._year, header._month, header._day);
|
||||
desc.setSaveTime(header._hour, header._minute);
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
return SaveStateDescriptor();
|
||||
}
|
||||
|
||||
#if PLUGIN_ENABLED_DYNAMIC(KINGDOM)
|
||||
REGISTER_PLUGIN_DYNAMIC(KINGDOM, PLUGIN_TYPE_ENGINE, KingdomMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(KINGDOM, PLUGIN_TYPE_ENGINE, KingdomMetaEngine);
|
||||
#endif
|
||||
Reference in New Issue
Block a user