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engines/illusions/bbdou/bbdou_triggerfunctions.h
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59
engines/illusions/bbdou/bbdou_triggerfunctions.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
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#define ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
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#include "common/algorithm.h"
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#include "common/stack.h"
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namespace Illusions {
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struct TriggerFunction;
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typedef Common::Functor2<TriggerFunction*, uint32, void> TriggerFunctionCallback;
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struct TriggerFunction {
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uint32 _sceneId;
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uint32 _verbId;
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uint32 _objectId2;
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uint32 _objectId;
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TriggerFunctionCallback *_callback;
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TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback);
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~TriggerFunction();
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void run(uint32 callingThreadId);
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};
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class TriggerFunctions {
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public:
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void add(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback);
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TriggerFunction *find(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId);
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void removeBySceneId(uint32 sceneId);
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public:
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typedef Common::List<TriggerFunction*> Items;
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typedef Items::iterator ItemsIterator;
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Items _triggerFunctions;
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ItemsIterator findInternal(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId);
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};
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} // End of namespace Illusions
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#endif // ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
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