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engines/icb/movie_pc.h
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89
engines/icb/movie_pc.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1999-2000 Revolution Software Ltd.
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* This code is based on source code created by Revolution Software,
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* used with permission.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ICB_MOVIE_PC_H__
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#define ICB_MOVIE_PC_H__
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#include "engines/icb/global_objects_pc.h"
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#include "engines/icb/sound/direct_sound.h"
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#include "engines/icb/sound.h"
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#include "video/bink_decoder.h"
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namespace ICB {
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// Return codes for SequenceManager::DrawFrame()
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#define JUSTFINE 0x0000
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#define WAITING 0x0010
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#define FINISHED 0x0020
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#define NOMOVIE 0x0030
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#define FADING 0x0040
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// Our global bink handler for movies
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class MovieManager;
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extern MovieManager *g_theSequenceManager;
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class MovieManager {
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Video::BinkDecoder *_binkDecoder;
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int32 _x;
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int32 _y;
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uint32 _fadeCounter;
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uint32 _fadeRate;
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bool8 _loop;
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bool _haveFaded;
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bool _haveClearedScreen;
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bool _rater;
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public:
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MovieManager();
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~MovieManager();
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bool registerMovie(const char *fileName, bool8 fade, bool8 loop);
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uint32 getMovieHeight();
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uint32 getMovieWidth();
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uint32 getMovieFrames();
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bool busy();
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uint32 drawFrame(uint32 surface_id = working_buffer_id);
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int32 getFrameNumber();
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void setRate();
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void setVolume(int32 vol);
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void kill();
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private:
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void fadeScreen(uint32 surface_id);
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};
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} // End of namespace ICB
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#endif
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