Initial commit
This commit is contained in:
63
engines/icb/common/px_bitmap_pc.h
Normal file
63
engines/icb/common/px_bitmap_pc.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* Additional copyright for this file:
|
||||
* Copyright (C) 1999-2000 Revolution Software Ltd.
|
||||
* This code is based on source code created by Revolution Software,
|
||||
* used with permission.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ICB_PX_BITMAP_PC_H_INCLUDED
|
||||
#define ICB_PX_BITMAP_PC_H_INCLUDED
|
||||
|
||||
#include "engines/icb/common/px_common.h"
|
||||
|
||||
namespace ICB {
|
||||
|
||||
// These define the extension for the finding the bitmap files
|
||||
#ifndef PX_BITMAP_PC_EXT
|
||||
#define PX_BITMAP_PC_EXT "bitmap_pc"
|
||||
#endif
|
||||
|
||||
// Replaced pxHeader with id and added schema control to datafiles
|
||||
#define PC_BITMAP_SCHEMA 1
|
||||
#define PC_BITMAP_ID "PCB"
|
||||
|
||||
// Data structure to overlay the sprite data.
|
||||
typedef struct {
|
||||
uint32 x, y; // X and Y position of sprite.
|
||||
uint32 width, height; // Width and height of the sprite in pixels.
|
||||
uint8 data[1]; // Sprite data.
|
||||
|
||||
} _pxPCSprite;
|
||||
|
||||
typedef struct _pxPCBitmap {
|
||||
char id[4]; // "PCB" Pc bitmap
|
||||
uint32 schema; // The current schema number
|
||||
|
||||
uint8 palette[4 * 256]; // RGB but padded with 0 to 32-bits.
|
||||
uint32 num_sprites; // Number of sprites in this file.
|
||||
uint32 sprite_offsets[1]; // Offsets to sprite data for each sprite.
|
||||
|
||||
} _pxPCBitmap;
|
||||
|
||||
} // End of namespace ICB
|
||||
|
||||
#endif // #ifndef _PX_BITMAP_PC_H_INCLUDED
|
||||
Reference in New Issue
Block a user