Initial commit
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50
engines/hypno/module.mk
Normal file
50
engines/hypno/module.mk
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MODULE := engines/hypno
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MODULE_OBJS := \
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actions.o \
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arcade.o \
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boyz/arcade.o \
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boyz/boyz.o \
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boyz/hard.o \
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boyz/scene.o \
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cursors.o \
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grammar_mis.o \
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grammar_arc.o \
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hypno.o \
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lexer_mis.o \
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lexer_arc.o \
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libfile.o \
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metaengine.o \
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scene.o \
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spider/arcade.o \
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spider/hard.o \
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spider/spider.o \
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spider/talk.o \
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video.o \
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wet/arcade.o \
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wet/cursors.o \
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wet/hard.o \
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wet/wet.o
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MODULE_DIRS += \
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engines/hypno
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# HACK: Skip this when including the file for detection objects.
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ifeq "$(LOAD_RULES_MK)" "1"
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hypno-grammar:
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flex engines/hypno/lexer_arc.l
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bison engines/hypno/grammar_arc.y
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flex engines/hypno/lexer_mis.l
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bison engines/hypno/grammar_mis.y
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endif
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# This module can be built as a plugin
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ifeq ($(ENABLE_HYPNO), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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