Initial commit
This commit is contained in:
270
engines/hugo/text.cpp
Normal file
270
engines/hugo/text.cpp
Normal file
@@ -0,0 +1,270 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#include "common/system.h"
|
||||
#include "common/stream.h"
|
||||
|
||||
#include "hugo/hugo.h"
|
||||
#include "hugo/text.h"
|
||||
|
||||
namespace Hugo {
|
||||
|
||||
TextHandler::TextHandler(HugoEngine *vm) : _vm(vm) {
|
||||
_textData = nullptr;
|
||||
_stringtData = nullptr;
|
||||
_textEngine = nullptr;
|
||||
_textIntro = nullptr;
|
||||
_textMouse = nullptr;
|
||||
_textParser = nullptr;
|
||||
_textUtil = nullptr;
|
||||
_screenNames = nullptr;
|
||||
_arrayNouns = nullptr;
|
||||
_arrayVerbs = nullptr;
|
||||
}
|
||||
|
||||
TextHandler::~TextHandler() {
|
||||
}
|
||||
|
||||
const char *TextHandler::getNoun(int idx1, int idx2) const {
|
||||
return _arrayNouns[idx1][idx2];
|
||||
}
|
||||
|
||||
const char *TextHandler::getScreenNames(int screenIndex) const {
|
||||
return _screenNames[screenIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getStringtData(int stringIndex) const {
|
||||
return _stringtData[stringIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getTextData(int textIndex) const {
|
||||
return _textData[textIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getTextEngine(int engineIndex) const {
|
||||
return _textEngine[engineIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getTextIntro(int introIndex) const {
|
||||
return _textIntro[introIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getTextMouse(int mouseIndex) const {
|
||||
return _textMouse[mouseIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getTextParser(int parserIndex) const {
|
||||
return _textParser[parserIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getTextUtil(int utilIndex) const {
|
||||
return _textUtil[utilIndex];
|
||||
}
|
||||
|
||||
const char *TextHandler::getVerb(int idx1, int idx2) const {
|
||||
return _arrayVerbs[idx1][idx2];
|
||||
}
|
||||
|
||||
char **TextHandler::getNounArray(int idx1) const {
|
||||
return _arrayNouns[idx1];
|
||||
}
|
||||
|
||||
char **TextHandler::getVerbArray(int idx1) const {
|
||||
return _arrayVerbs[idx1];
|
||||
}
|
||||
|
||||
char **TextHandler::loadTextsVariante(Common::ReadStream &in, uint16 *arraySize) {
|
||||
int len;
|
||||
char **res = nullptr;
|
||||
char *pos = nullptr;
|
||||
char *posBck = nullptr;
|
||||
|
||||
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
|
||||
int numTexts = in.readUint16BE();
|
||||
int entryLen = in.readUint16BE();
|
||||
pos = (char *)malloc(entryLen);
|
||||
if (varnt == _vm->_gameVariant) {
|
||||
if (arraySize)
|
||||
*arraySize = numTexts;
|
||||
res = (char **)malloc(sizeof(char *) * numTexts);
|
||||
res[0] = pos;
|
||||
in.read(res[0], entryLen);
|
||||
res[0] += DATAALIGNMENT;
|
||||
} else {
|
||||
in.read(pos, entryLen);
|
||||
posBck = pos;
|
||||
}
|
||||
|
||||
pos += DATAALIGNMENT;
|
||||
|
||||
for (int i = 1; i < numTexts; i++) {
|
||||
pos -= 2;
|
||||
|
||||
len = READ_BE_UINT16(pos);
|
||||
pos += 2 + len;
|
||||
|
||||
if (varnt == _vm->_gameVariant)
|
||||
res[i] = pos;
|
||||
}
|
||||
|
||||
if (varnt != _vm->_gameVariant)
|
||||
free(posBck);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
char ***TextHandler::loadTextsArray(Common::ReadStream &in) {
|
||||
char ***resArray = nullptr;
|
||||
uint16 arraySize;
|
||||
|
||||
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
|
||||
arraySize = in.readUint16BE();
|
||||
if (varnt == _vm->_gameVariant) {
|
||||
resArray = (char ***)malloc(sizeof(char **) * (arraySize + 1));
|
||||
resArray[arraySize] = nullptr;
|
||||
}
|
||||
for (int i = 0; i < arraySize; i++) {
|
||||
int numTexts = in.readUint16BE();
|
||||
int entryLen = in.readUint16BE();
|
||||
char *pos = (char *)malloc(entryLen);
|
||||
char *posBck = nullptr;
|
||||
char **res = nullptr;
|
||||
if (varnt == _vm->_gameVariant) {
|
||||
res = (char **)malloc(sizeof(char *) * numTexts);
|
||||
res[0] = pos;
|
||||
in.read(res[0], entryLen);
|
||||
res[0] += DATAALIGNMENT;
|
||||
} else {
|
||||
in.read(pos, entryLen);
|
||||
posBck = pos;
|
||||
}
|
||||
|
||||
pos += DATAALIGNMENT;
|
||||
|
||||
for (int j = 0; j < numTexts; j++) {
|
||||
if (varnt == _vm->_gameVariant)
|
||||
res[j] = pos;
|
||||
|
||||
pos -= 2;
|
||||
int len = READ_BE_UINT16(pos);
|
||||
pos += 2 + len;
|
||||
}
|
||||
|
||||
if (varnt == _vm->_gameVariant)
|
||||
resArray[i] = res;
|
||||
else
|
||||
free(posBck);
|
||||
}
|
||||
}
|
||||
|
||||
return resArray;
|
||||
}
|
||||
|
||||
char **TextHandler::loadTexts(Common::ReadStream &in) {
|
||||
int numTexts = in.readUint16BE();
|
||||
char **res = (char **)malloc(sizeof(char *) * numTexts);
|
||||
int entryLen = in.readUint16BE();
|
||||
char *pos = (char *)malloc(entryLen);
|
||||
|
||||
in.read(pos, entryLen);
|
||||
|
||||
pos += DATAALIGNMENT;
|
||||
res[0] = pos;
|
||||
|
||||
for (int i = 1; i < numTexts; i++) {
|
||||
pos -= 2;
|
||||
int len = READ_BE_UINT16(pos);
|
||||
pos += 2 + len;
|
||||
res[i] = pos;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void TextHandler::loadAllTexts(Common::ReadStream &in) {
|
||||
// Read textData
|
||||
_textData = loadTextsVariante(in, nullptr);
|
||||
|
||||
// Read stringtData
|
||||
// Only Hugo 1 DOS should use this array
|
||||
_stringtData = loadTextsVariante(in, nullptr);
|
||||
|
||||
// Read arrayNouns
|
||||
_arrayNouns = loadTextsArray(in);
|
||||
|
||||
// Read arrayVerbs
|
||||
_arrayVerbs = loadTextsArray(in);
|
||||
|
||||
// Read screenNames
|
||||
_screenNames = loadTextsVariante(in, &_vm->_numScreens);
|
||||
|
||||
// Read textEngine
|
||||
_textEngine = loadTexts(in);
|
||||
|
||||
// Read textIntro
|
||||
_textIntro = loadTextsVariante(in, nullptr);
|
||||
|
||||
// Read textMouse
|
||||
_textMouse = loadTexts(in);
|
||||
|
||||
// Read textParser
|
||||
_textParser = loadTexts(in);
|
||||
|
||||
// Read textUtil
|
||||
_textUtil = loadTextsVariante(in, nullptr);
|
||||
}
|
||||
|
||||
void TextHandler::freeTexts(char **ptr) {
|
||||
if (!ptr)
|
||||
return;
|
||||
|
||||
free(*ptr - DATAALIGNMENT);
|
||||
free(ptr);
|
||||
ptr = nullptr;
|
||||
}
|
||||
|
||||
void TextHandler::freeAllTexts() {
|
||||
freeTexts(_textData);
|
||||
freeTexts(_stringtData);
|
||||
|
||||
if (_arrayNouns) {
|
||||
for (int i = 0; _arrayNouns[i]; i++)
|
||||
freeTexts(_arrayNouns[i]);
|
||||
free(_arrayNouns);
|
||||
_arrayNouns = nullptr;
|
||||
}
|
||||
|
||||
if (_arrayVerbs) {
|
||||
for (int i = 0; _arrayVerbs[i]; i++)
|
||||
freeTexts(_arrayVerbs[i]);
|
||||
free(_arrayVerbs);
|
||||
_arrayVerbs = nullptr;
|
||||
}
|
||||
|
||||
freeTexts(_screenNames);
|
||||
freeTexts(_textEngine);
|
||||
freeTexts(_textIntro);
|
||||
freeTexts(_textMouse);
|
||||
freeTexts(_textParser);
|
||||
freeTexts(_textUtil);
|
||||
}
|
||||
|
||||
} // End of namespace Hugo
|
||||
Reference in New Issue
Block a user