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129
engines/hpl1/penumbra-overture/GraphicsHelper.cpp
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129
engines/hpl1/penumbra-overture/GraphicsHelper.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of Penumbra Overture.
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*/
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#include "hpl1/penumbra-overture/GraphicsHelper.h"
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#include "hpl1/penumbra-overture/Init.h"
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//-----------------------------------------------------------------------
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//////////////////////////////////////////////////////////////////////////
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// CONSTRUCTORS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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cGraphicsHelper::cGraphicsHelper(cInit *apInit) {
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mpInit = apInit;
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mpLowLevelGfx = mpInit->mpGame->GetGraphics()->GetLowLevel();
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mpTexManager = mpInit->mpGame->GetResources()->GetTextureManager();
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mpDrawer = mpInit->mpGame->GetGraphics()->GetDrawer();
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mpFont = mpInit->mpGame->GetResources()->GetFontManager()->CreateFontData("font_menu_small.fnt");
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mvVtx.resize(4);
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}
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cGraphicsHelper::~cGraphicsHelper() {
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}
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//-----------------------------------------------------------------------
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//////////////////////////////////////////////////////////////////////////
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// PUBLIC METHODS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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void cGraphicsHelper::ClearScreen(const cColor &aColor) {
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mpLowLevelGfx->SetClearColor(aColor);
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mpLowLevelGfx->ClearScreen();
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}
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//-----------------------------------------------------------------------
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void cGraphicsHelper::DrawTexture(iTexture *apTex, const cVector3f &avPos, const cVector3f &avSize,
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const cColor &aColor) {
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mpLowLevelGfx->SetDepthTestActive(false);
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mpLowLevelGfx->PushMatrix(eMatrix_ModelView);
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mpLowLevelGfx->SetIdentityMatrix(eMatrix_ModelView);
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mpLowLevelGfx->SetOrthoProjection(mpLowLevelGfx->GetVirtualSize(), -1000, 1000);
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mvVtx[0] = cVertex(avPos + cVector3f(0, 0, 0), cVector2f(0.01f, 0.01f), aColor);
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mvVtx[1] = cVertex(avPos + cVector3f(avSize.x, 0, 0), cVector2f(0.99f, 0.01f), aColor);
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mvVtx[2] = cVertex(avPos + cVector3f(avSize.x, avSize.y, 0), cVector2f(0.99f, 0.99f), aColor);
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mvVtx[3] = cVertex(avPos + cVector3f(0, avSize.y, 0), cVector2f(0.01f, 0.99f), aColor);
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mpLowLevelGfx->SetBlendActive(false);
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for (int i = 0; i < 6; ++i)
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mpLowLevelGfx->SetTexture(i, NULL);
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mpLowLevelGfx->SetTexture(0, apTex);
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mpLowLevelGfx->DrawQuad(mvVtx);
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mpLowLevelGfx->SetTexture(0, NULL);
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mpLowLevelGfx->PopMatrix(eMatrix_ModelView);
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}
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//-----------------------------------------------------------------------
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void cGraphicsHelper::DrawLoadingScreen(const tString &asFile) {
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iTexture *pTex = NULL;
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if (asFile != "")
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pTex = mpTexManager->Create2D(asFile, false);
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if (pTex || asFile == "") {
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ClearScreen(cColor(0, 0));
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if (pTex)
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DrawTexture(pTex, cVector3f(0, 0, 0), cVector2f(800, 600), cColor(1, 1));
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mpFont->draw(cVector3f(400, 300, 50), 22, cColor(1, 1), eFontAlign_Center,
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kTranslate("LoadTexts", "Loading"));
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mpDrawer->DrawAll();
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SwapBuffers();
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}
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if (pTex)
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mpTexManager->Destroy(pTex);
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}
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//-----------------------------------------------------------------------
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void cGraphicsHelper::SwapBuffers() {
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mpLowLevelGfx->SwapBuffers();
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}
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//-----------------------------------------------------------------------
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