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engines/hpl1/engine/system/Container.h
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264
engines/hpl1/engine/system/Container.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#ifndef HPL_CONTAINER_H
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#define HPL_CONTAINER_H
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#include "common/array.h"
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#include "common/list.h"
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#include "hpl1/engine/system/MemoryManager.h"
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#include "common/stablemap.h"
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namespace hpl {
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//---------------------------------
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class iContainerIterator {
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friend class cSerializeClass;
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public:
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virtual ~iContainerIterator() {}
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protected:
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virtual bool HasNext() = 0;
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virtual void *NextPtr() = 0;
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};
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//---------------------------------
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class iContainer {
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friend class cSerializeClass;
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public:
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virtual ~iContainer() = default;
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virtual size_t Size() = 0;
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virtual void Clear() = 0;
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protected:
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virtual void AddVoidPtr(void **apPtr) = 0;
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virtual void AddVoidClass(void *apClass) = 0;
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virtual iContainerIterator *CreateIteratorPtr() = 0;
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};
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//---------------------------------
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class iContainerKeyPair {
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public:
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virtual ~iContainerKeyPair() = default;
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virtual size_t Size() = 0;
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virtual void AddVoidPtr(void *apKey, void **apClass) = 0;
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virtual void AddVoidClass(void *apKey, void *apClass) = 0;
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};
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//---------------------------------
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template<class T>
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class cContainerVecIterator : public iContainerIterator {
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void *NextPtr() {
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return &Next();
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}
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public:
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cContainerVecIterator(Common::Array<T> *apVec) {
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mpVec = apVec;
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mIt = apVec->begin();
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}
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bool HasNext() {
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return mIt != mpVec->end();
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}
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T &Next() {
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T &val = *mIt;
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mIt++;
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return val;
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}
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T &PeekNext() {
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return *mIt;
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}
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void Erase() {
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if (mIt != mpVec->end())
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mIt = mpVec->erase(mIt);
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}
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private:
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Common::Array<T> *mpVec;
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typename Common::Array<T>::iterator mIt;
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};
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////////////////////////////
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template<class T>
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class cContainerVec : public iContainer {
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private:
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void AddVoidPtr(void **apPtr) {
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mvVector.push_back(*((T *)apPtr));
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}
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void AddVoidClass(void *apClass) {
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mvVector.push_back(*((T *)apClass));
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}
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iContainerIterator *CreateIteratorPtr() {
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return hplNew(cContainerVecIterator<T>, (&mvVector));
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}
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public:
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cContainerVec() {}
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//////////////////////
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size_t Size() {
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return mvVector.size();
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}
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void Clear() {
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mvVector.clear();
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}
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//////////////////////
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void Reserve(size_t alSize) {
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mvVector.reserve(alSize);
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}
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void Resize(size_t alSize) {
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mvVector.resize(alSize);
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}
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void Add(T aVal) {
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mvVector.push_back(aVal);
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}
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//////////////////////
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cContainerVecIterator<T> GetIterator() {
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return cContainerVecIterator<T>(&mvVector);
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}
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//////////////////////
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T &operator[](size_t alX) {
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return mvVector[alX];
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}
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//////////////////////
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Common::Array<T> mvVector;
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};
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//---------------------------------
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template<class T>
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class cContainerListIterator : public iContainerIterator {
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void *NextPtr() {
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return &Next();
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}
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public:
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cContainerListIterator(Common::List<T> *apVec) {
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mpVec = apVec;
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mIt = apVec->begin();
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}
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virtual ~cContainerListIterator() {}
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bool HasNext() {
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return mIt != mpVec->end();
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}
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T &Next() {
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T &val = *mIt;
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mIt++;
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return val;
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}
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T &PeekNext() {
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return *mIt;
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}
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void Erase() {
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if (mIt != mpVec->end())
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mIt = mpVec->erase(mIt);
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}
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private:
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Common::List<T> *mpVec;
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typename Common::List<T>::iterator mIt;
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};
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////////////////////////////
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template<class T>
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class cContainerList : public iContainer {
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private:
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void AddVoidPtr(void **apPtr) {
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mvVector.push_back(*((T *)apPtr));
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}
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void AddVoidClass(void *apClass) {
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mvVector.push_back(*((T *)apClass));
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}
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iContainerIterator *CreateIteratorPtr() {
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return hplNew(cContainerListIterator<T>, (&mvVector));
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}
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public:
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cContainerList() {}
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virtual ~cContainerList() {}
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//////////////////////
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size_t Size() {
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return mvVector.size();
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}
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void Clear() {
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mvVector.clear();
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}
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//////////////////////
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void Add(T aVal) {
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mvVector.push_back(aVal);
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}
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//////////////////////
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cContainerListIterator<T> GetIterator() {
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return cContainerListIterator<T>(&mvVector);
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}
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//////////////////////
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Common::List<T> mvVector;
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};
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//---------------------------------
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} // namespace hpl
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#endif // HPL_CONTAINER_H
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