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135
engines/hpl1/engine/sound/SoundEntityData.cpp
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135
engines/hpl1/engine/sound/SoundEntityData.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#include "hpl1/engine/sound/SoundEntityData.h"
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#include "hpl1/engine/resources/Resources.h"
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#include "hpl1/engine/system/String.h"
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#include "hpl1/engine/system/low_level_system.h"
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#include "hpl1/engine/impl/tinyXML/tinyxml.h"
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namespace hpl {
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//////////////////////////////////////////////////////////////////////////
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// CONSTRUCTORS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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cSoundEntityData::cSoundEntityData(tString asName) : iResourceBase(asName, 0) {
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msMainSound = "";
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msStartSound = "";
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msStopSound = "";
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mbFadeStart = false;
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mbFadeStop = false;
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mfVolume = 1;
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mfMaxDistance = 0;
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mfMinDistance = 0;
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mbStream = false;
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mbLoop = false;
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mbUse3D = true;
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mfRandom = 1;
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mfInterval = 0;
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}
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//-----------------------------------------------------------------------
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cSoundEntityData::~cSoundEntityData() {
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}
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//-----------------------------------------------------------------------
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//////////////////////////////////////////////////////////////////////////
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// PUBLIC METHODS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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bool cSoundEntityData::CreateFromFile(const tString &asFile) {
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TiXmlDocument *pDoc = hplNew(TiXmlDocument, ());
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if (pDoc->LoadFile(asFile.c_str()) == false) {
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Error("Couldn't load '%s'!\n", asFile.c_str());
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hplDelete(pDoc);
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return false;
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}
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TiXmlElement *pRootElem = pDoc->FirstChildElement();
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////////////////////////////////////////////////
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// MAIN
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TiXmlElement *pMainElem = pRootElem->FirstChildElement("MAIN");
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if (pMainElem == NULL) {
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Error("Couldn't find MAIN element in '%s'!\n", asFile.c_str());
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hplDelete(pDoc);
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return false;
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}
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msMainSound = cString::ToString(pMainElem->Attribute("MainSound"), "");
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msStartSound = cString::ToString(pMainElem->Attribute("StartSound"), "");
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msStopSound = cString::ToString(pMainElem->Attribute("StopSound"), "");
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////////////////////////////////////////////////
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// PROPERTIES
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TiXmlElement *pPropElem = pRootElem->FirstChildElement("PROPERTIES");
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if (pPropElem == NULL) {
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Error("Couldn't find PROPERTIES element in '%s'!\n", asFile.c_str());
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hplDelete(pDoc);
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return false;
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}
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mbUse3D = cString::ToBool(pPropElem->Attribute("Use3D"), true);
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mbLoop = cString::ToBool(pPropElem->Attribute("Loop"), true);
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mbStream = cString::ToBool(pPropElem->Attribute("Stream"), true);
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mbBlockable = cString::ToBool(pPropElem->Attribute("Blockable"), false);
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mfBlockVolumeMul = cString::ToFloat(pPropElem->Attribute("BlockVolumeMul"), 0.6f);
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mfVolume = cString::ToFloat(pPropElem->Attribute("Volume"), 1);
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mfMaxDistance = cString::ToFloat(pPropElem->Attribute("MaxDistance"), 1);
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mfMinDistance = cString::ToFloat(pPropElem->Attribute("MinDistance"), 1);
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mbFadeStart = cString::ToBool(pPropElem->Attribute("FadeStart"), true);
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mbFadeStop = cString::ToBool(pPropElem->Attribute("FadeStop"), true);
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mfRandom = cString::ToFloat(pPropElem->Attribute("Random"), 1);
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mfInterval = cString::ToFloat(pPropElem->Attribute("Interval"), 0);
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mlPriority = cString::ToInt(pPropElem->Attribute("Priority"), 0);
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hplDelete(pDoc);
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return true;
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}
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//-----------------------------------------------------------------------
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} // namespace hpl
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