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engines/hpl1/engine/resources/ResourceManager.h
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engines/hpl1/engine/resources/ResourceManager.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#ifndef HPL_RESOURCEMANAGER_H
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#define HPL_RESOURCEMANAGER_H
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#include "hpl1/engine/system/SystemTypes.h"
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#include "common/stablemap.h"
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namespace hpl {
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class LowLevelResources;
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class LowLevelSystem;
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class cFileSearcher;
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class iResourceBase;
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typedef Common::StableMap<unsigned long, iResourceBase *> tResourceHandleMap;
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typedef tResourceHandleMap::iterator tResourceHandleMapIt;
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typedef Common::StableMap<tString, iResourceBase *> tResourceNameMap;
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typedef tResourceNameMap::iterator tResourceNameMapIt;
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typedef Common::List<iResourceBase *> tResourceBaseList;
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typedef tResourceBaseList::iterator tResourceBaseListIt;
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typedef cSTLMapIterator<iResourceBase *, tResourceNameMap, tResourceNameMapIt> cResourceBaseIterator;
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class iResourceManager {
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public:
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iResourceManager(cFileSearcher *apFileSearcher, LowLevelResources *apLowLevelResources,
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LowLevelSystem *apLowLevelSystem);
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virtual ~iResourceManager() {}
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virtual iResourceBase *Create(const tString &asName) = 0;
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iResourceBase *GetByName(const tString &asName);
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iResourceBase *GetByHandle(unsigned long alHandle);
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cResourceBaseIterator GetResourceBaseIterator();
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void DestroyUnused(int alMaxToKeep);
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virtual void Destroy(iResourceBase *apResource) = 0;
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virtual void DestroyAll();
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virtual void Unload(iResourceBase *apResource) = 0;
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virtual void Update(float afTimeStep) {}
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protected:
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unsigned long mlHandleCount;
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tResourceNameMap m_mapNameResources;
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tResourceHandleMap m_mapHandleResources;
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cFileSearcher *mpFileSearcher;
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LowLevelResources *mpLowLevelResources;
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LowLevelSystem *mpLowLevelSystem;
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void BeginLoad(const tString &asFile);
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void EndLoad();
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unsigned long mlTimeStart;
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/**
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* Checks if a resource alllready is in the manager, else searches the resources.
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* \param &asName Name of the resource.
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* \param &asFilePath If the file is not in the manager, the path is put here. "" if there is no such file.
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* \return A pointer to the resource. NULL if not in manager.
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*/
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iResourceBase *FindLoadedResource(const tString &asName, tString &asFilePath);
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void AddResource(iResourceBase *apResource, bool abLog = true);
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void RemoveResource(iResourceBase *apResource);
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unsigned long GetHandle();
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tString GetTabs();
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static int mlTabCount;
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};
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} // namespace hpl
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#endif // HPL_RESOURCEMANAGER_H
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