Initial commit
This commit is contained in:
91
engines/hpl1/engine/resources/ResourceImage.h
Normal file
91
engines/hpl1/engine/resources/ResourceImage.h
Normal file
@@ -0,0 +1,91 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Copyright (C) 2006-2010 - Frictional Games
|
||||
*
|
||||
* This file is part of HPL1 Engine.
|
||||
*/
|
||||
|
||||
#ifndef HPL_RESOURCE_IMAGE_H
|
||||
#define HPL_RESOURCE_IMAGE_H
|
||||
|
||||
#include "hpl1/engine/resources/ResourceBase.h"
|
||||
|
||||
#include "common/array.h"
|
||||
#include "hpl1/engine/graphics/GraphicsTypes.h"
|
||||
#include "hpl1/engine/math/MathTypes.h"
|
||||
|
||||
namespace hpl {
|
||||
|
||||
class cFrameTexture;
|
||||
class cFrameBitmap;
|
||||
class iTexture;
|
||||
|
||||
class cResourceImage : public iResourceBase {
|
||||
friend class cImageManager;
|
||||
|
||||
public:
|
||||
cResourceImage(tString asName, cFrameTexture *apFrameTex,
|
||||
cFrameBitmap *apFrameBmp,
|
||||
cRect2l aRect,
|
||||
cVector2l avSrcSize, int alHandle);
|
||||
|
||||
bool reload();
|
||||
void unload();
|
||||
void destroy();
|
||||
|
||||
// Image specific
|
||||
int GetHeight() const { return mRect.h; }
|
||||
int GetWidth() const { return mRect.w; }
|
||||
cVector2l GetSize() const { return cVector2l(mRect.w, mRect.h); }
|
||||
cVector2l GetPosition() const { return cVector2l(mRect.x, mRect.y); }
|
||||
|
||||
int GetSourceWidth() const { return mvSourceSize.x; }
|
||||
int GetSourceHeight() const { return mvSourceSize.y; }
|
||||
|
||||
iTexture *GetTexture() const;
|
||||
|
||||
cFrameTexture *GetFrameTexture() const { return mpFrameTexture; }
|
||||
cFrameBitmap *GetFrameBitmap() const { return mpFrameBitmap; }
|
||||
|
||||
tVertexVec GetVertexVecCopy(const cVector2f &avPos, const cVector2f &avSize);
|
||||
const tVertexVec &GetVertexVec() { return mvVtx; }
|
||||
|
||||
private:
|
||||
~cResourceImage();
|
||||
|
||||
cFrameTexture *mpFrameTexture;
|
||||
cFrameBitmap *mpFrameBitmap;
|
||||
|
||||
cVector2l mvSourceSize;
|
||||
cRect2l mRect;
|
||||
tVertexVec mvVtx;
|
||||
|
||||
int mlHandle;
|
||||
};
|
||||
|
||||
typedef Common::Array<cResourceImage *> tResourceImageVec;
|
||||
typedef tResourceImageVec::iterator tResourceImageVecIt;
|
||||
|
||||
} // namespace hpl
|
||||
|
||||
#endif // HPL_RESOURCE_IMAGE_H
|
||||
Reference in New Issue
Block a user