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engines/hpl1/engine/resources/FileSearcher.cpp
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95
engines/hpl1/engine/resources/FileSearcher.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#include "hpl1/engine/resources/FileSearcher.h"
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#include "hpl1/engine/resources/low_level_resources.h"
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#include "hpl1/engine/system/String.h"
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#include "hpl1/engine/system/low_level_system.h"
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#include "hpl1/hpl1.h"
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namespace hpl {
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//////////////////////////////////////////////////////////////////////////
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// CONSTRUCTORS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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cFileSearcher::cFileSearcher(LowLevelResources *apLowLevelResources) {
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mpLowLevelResources = apLowLevelResources;
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}
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//-----------------------------------------------------------------------
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cFileSearcher::~cFileSearcher() {
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}
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//-----------------------------------------------------------------------
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//////////////////////////////////////////////////////////////////////////
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// PUBLIC METHODS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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void cFileSearcher::AddDirectory(tString asPath, tString asMask) {
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tStringList lstFileNames;
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// Make the path with only "/" and lower case.
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asPath = cString::ToLowerCase(cString::ReplaceCharTo(asPath, "\\", "/"));
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tStringSetIt it = m_setLoadedDirs.find(asPath);
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// If the path is not already added, add it!
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if (it == m_setLoadedDirs.end()) {
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m_setLoadedDirs.insert(asPath);
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mpLowLevelResources->findFilesInDir(lstFileNames, asPath, asMask);
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for (const auto &f : lstFileNames) {
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m_mapFiles.insert(tFilePathMap::value_type(
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cString::ToLowerCase(f),
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cString::SetFilePath(f, asPath)));
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}
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}
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}
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void cFileSearcher::ClearDirectories() {
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m_mapFiles.clear();
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m_setLoadedDirs.clear();
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}
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//-----------------------------------------------------------------------
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tString cFileSearcher::GetFilePath(tString asName) {
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tFilePathMapIt it = m_mapFiles.find(cString::ToLowerCase(asName));
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if (it == m_mapFiles.end())
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return "";
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return it->second;
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}
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//-----------------------------------------------------------------------
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} // namespace hpl
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