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/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include "dgConnectorConstraint.h"
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#include "dgBody.h"
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#include "hpl1/engine/libraries/newton/core/dg.h"
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/*
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class dgConnectorConstraintArray: public dgPoolContainer<dgConnectorConstraint>
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{
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public:
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static dgConnectorConstraintArray& GetPool()
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{
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static dgConnectorConstraintArray pool;
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return pool;
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}
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};
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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dgConnectorConstraint::dgConnectorConstraint()
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{
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}
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dgConnectorConstraint::~dgConnectorConstraint()
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{
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}
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dgConnectorConstraint* dgConnectorConstraint::Create()
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{
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dgConnectorConstraint* constraint;
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constraint = dgConnectorConstraintArray::GetPool().GetElement();
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constraint->Init();
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constraint->m_maxDOF = 6;
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constraint->m_constId = dgConectorConstraintId;
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return constraint;
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}
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void dgConnectorConstraint::Remove()
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{
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NEWTON_ASSERT (0);
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}
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void dgConnectorConstraint::Setup ()
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{
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NEWTON_ASSERT (0);
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dgVector p0 (m_dynamic0->GetBody()->GetMatrix().posit);
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dgVector p1 (p0);
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if (m_dynamic1) {
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p1 = m_dynamic1->GetBody()->GetMatrix().posit;
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}
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dgVector pivet (p1 + p0);
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pivet = pivet.Scale (0.5f);
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dgBallConstraint::SetPivotPoint (pivet);
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}
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dgUnsigned32 dgConnectorConstraint::JacobianDerivative (dgContraintDescritor& params)
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{
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NEWTON_ASSERT (0);
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return 0;
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// dgFloat32 k;
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dgBody* body0;
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dgBallConstraint::JacobianDerivative (params);
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body0 = m_dynamic0->GetBody();
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const dgMatrix& mat0 = body0->GetMatrix();
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dgJacobian* jacobian01 = ¶ms.m_jacobian_01[3];
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jacobian01[0].derivative[0] = 0.0f;
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jacobian01[0].derivative[1] = 0.0f;
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jacobian01[0].derivative[2] = 0.0f;
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jacobian01[0].derivative[3] = mat0.front.m_x;
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jacobian01[0].derivative[4] = mat0.front.m_y;
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jacobian01[0].derivative[5] = mat0.front.m_z;
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jacobian01[1].derivative[0] = 0.0f;
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jacobian01[1].derivative[1] = 0.0f;
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jacobian01[1].derivative[2] = 0.0f;
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jacobian01[1].derivative[3] = mat0.up.m_x;
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jacobian01[1].derivative[4] = mat0.up.m_y;
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jacobian01[1].derivative[5] = mat0.up.m_z;
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jacobian01[2].derivative[0] = 0.0f;
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jacobian01[2].derivative[1] = 0.0f;
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jacobian01[2].derivative[2] = 0.0f;
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jacobian01[2].derivative[3] = mat0.right.m_x;
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jacobian01[2].derivative[4] = mat0.right.m_y;
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jacobian01[2].derivative[5] = mat0.right.m_z;
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if (m_dynamic1) {
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dgJacobian* jacobian10 = ¶ms.m_jacobian_10[3];
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jacobian10[0].derivative[0] = 0.0f;
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jacobian10[0].derivative[1] = 0.0f;
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jacobian10[0].derivative[2] = 0.0f;
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jacobian10[0].derivative[3] = -mat0.front.m_x;
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jacobian10[0].derivative[4] = -mat0.front.m_y;
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jacobian10[0].derivative[5] = -mat0.front.m_z;
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jacobian10[1].derivative[0] = 0.0f;
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jacobian10[1].derivative[1] = 0.0f;
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jacobian10[1].derivative[2] = 0.0f;
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jacobian10[1].derivative[3] = -mat0.up.m_x;
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jacobian10[1].derivative[4] = -mat0.up.m_y;
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jacobian10[1].derivative[5] = -mat0.up.m_z;
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jacobian10[2].derivative[0] = 0.0f;
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jacobian10[2].derivative[1] = 0.0f;
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jacobian10[2].derivative[2] = 0.0f;
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jacobian10[2].derivative[3] = -mat0.right.m_x;
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jacobian10[2].derivative[4] = -mat0.right.m_y;
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jacobian10[2].derivative[5] = -mat0.right.m_z;
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}
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// k = 0.75f * params.m_invTimestep;
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// dgVector angle (front0 * front1);
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}
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*/
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