Initial commit
This commit is contained in:
@@ -0,0 +1,159 @@
|
||||
/*
|
||||
AngelCode Scripting Library
|
||||
Copyright (c) 2003-2015 Andreas Jonsson
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any
|
||||
damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any
|
||||
purpose, including commercial applications, and to alter it and
|
||||
redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you
|
||||
must not claim that you wrote the original software. If you use
|
||||
this software in a product, an acknowledgment in the product
|
||||
documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and
|
||||
must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
||||
The original version of this library can be located at:
|
||||
http://www.angelcode.com/angelscript/
|
||||
|
||||
Andreas Jonsson
|
||||
andreas@angelcode.com
|
||||
*/
|
||||
|
||||
|
||||
//
|
||||
// as_scriptnode.cpp
|
||||
//
|
||||
// A node in the script tree built by the parser for compilation
|
||||
//
|
||||
|
||||
|
||||
|
||||
#include "as_scriptnode.h"
|
||||
#include "as_scriptengine.h"
|
||||
|
||||
BEGIN_AS_NAMESPACE
|
||||
|
||||
asCScriptNode::asCScriptNode(eScriptNode type) {
|
||||
nodeType = type;
|
||||
tokenType = ttUnrecognizedToken;
|
||||
tokenPos = 0;
|
||||
tokenLength = 0;
|
||||
|
||||
parent = 0;
|
||||
next = 0;
|
||||
prev = 0;
|
||||
firstChild = 0;
|
||||
lastChild = 0;
|
||||
}
|
||||
|
||||
void asCScriptNode::Destroy(asCScriptEngine *engine) {
|
||||
// Destroy all children
|
||||
asCScriptNode *node = firstChild;
|
||||
asCScriptNode *nxt;
|
||||
|
||||
while (node) {
|
||||
nxt = node->next;
|
||||
node->Destroy(engine);
|
||||
node = nxt;
|
||||
}
|
||||
|
||||
// Return the memory to the memory manager
|
||||
engine->memoryMgr.FreeScriptNode(this);
|
||||
}
|
||||
|
||||
asCScriptNode *asCScriptNode::CreateCopy(asCScriptEngine *engine) {
|
||||
void *ptr = engine->memoryMgr.AllocScriptNode();
|
||||
if (ptr == 0) {
|
||||
// Out of memory
|
||||
return 0;
|
||||
}
|
||||
|
||||
new (ptr) asCScriptNode(nodeType);
|
||||
|
||||
asCScriptNode *node = reinterpret_cast<asCScriptNode *>(ptr);
|
||||
node->tokenLength = tokenLength;
|
||||
node->tokenPos = tokenPos;
|
||||
node->tokenType = tokenType;
|
||||
|
||||
asCScriptNode *child = firstChild;
|
||||
while (child) {
|
||||
node->AddChildLast(child->CreateCopy(engine));
|
||||
child = child->next;
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void asCScriptNode::SetToken(sToken *token) {
|
||||
tokenType = token->type;
|
||||
}
|
||||
|
||||
void asCScriptNode::UpdateSourcePos(size_t pos, size_t length) {
|
||||
if (pos == 0 && length == 0) return;
|
||||
|
||||
if (tokenPos == 0 && tokenLength == 0) {
|
||||
tokenPos = pos;
|
||||
tokenLength = length;
|
||||
} else {
|
||||
if (tokenPos > pos) {
|
||||
tokenLength = tokenPos + tokenLength - pos;
|
||||
tokenPos = pos;
|
||||
}
|
||||
|
||||
if (pos + length > tokenPos + tokenLength) {
|
||||
tokenLength = pos + length - tokenPos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void asCScriptNode::AddChildLast(asCScriptNode *node) {
|
||||
// We might get a null pointer if the parser encounter an out-of-memory situation
|
||||
if (node == 0) return;
|
||||
|
||||
if (lastChild) {
|
||||
lastChild->next = node;
|
||||
node->next = 0;
|
||||
node->prev = lastChild;
|
||||
node->parent = this;
|
||||
lastChild = node;
|
||||
} else {
|
||||
firstChild = node;
|
||||
lastChild = node;
|
||||
node->next = 0;
|
||||
node->prev = 0;
|
||||
node->parent = this;
|
||||
}
|
||||
|
||||
UpdateSourcePos(node->tokenPos, node->tokenLength);
|
||||
}
|
||||
|
||||
void asCScriptNode::DisconnectParent() {
|
||||
if (parent) {
|
||||
if (parent->firstChild == this)
|
||||
parent->firstChild = next;
|
||||
if (parent->lastChild == this)
|
||||
parent->lastChild = prev;
|
||||
}
|
||||
|
||||
if (next)
|
||||
next->prev = prev;
|
||||
|
||||
if (prev)
|
||||
prev->next = next;
|
||||
|
||||
parent = 0;
|
||||
next = 0;
|
||||
prev = 0;
|
||||
}
|
||||
|
||||
END_AS_NAMESPACE
|
||||
|
||||
Reference in New Issue
Block a user