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engines/hpl1/engine/impl/OpenALSoundEnvironment.cpp
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123
engines/hpl1/engine/impl/OpenALSoundEnvironment.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#include "hpl1/engine/impl/OpenALSoundEnvironment.h"
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#include "hpl1/engine/impl/tinyXML/tinyxml.h"
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namespace hpl {
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cOpenALSoundEnvironment::cOpenALSoundEnvironment() /*:
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mfDensity(1.0f),
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mfDiffusion(1.0f),
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mfGain(0.32f),
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mfGainHF(0.89f),
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mfGainLF(0.0f),
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mfDecayTime(1.49f),
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mfDecayHFRatio(0.83f),
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mfDecayLFRatio(1.0f),
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mfReflectionsGain(0.05f),
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mfReflectionsDelay(0.007f),
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mfLateReverbGain(1.25f),
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mfLateReverbDelay(0.011f),
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mfEchoTime(0.25f),
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mfEchoDepth(0.0f),
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mfModulationTime(0.25f),
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mfModulationDepth(0.0f),
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mfAirAbsorptionGainHF(0.994f),
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mfHFReference(5000.0f),
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mfLFReference(250.0f),
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mfRoomRolloffFactor(0.0f),
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mbDecayHFLimit(true)*/
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{
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}
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cOpenALSoundEnvironment::~cOpenALSoundEnvironment() {
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}
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bool cOpenALSoundEnvironment::CreateFromFile(const tString &asFile) {
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#if 0
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tString strType;
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TiXmlDocument doc;
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if (!doc.LoadFile(asFile.c_str()))
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return false;
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TiXmlElement* pMain = doc.FirstChildElement("SoundEnvironment")->FirstChildElement("Main");
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if (pMain)
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{
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strType = pMain->Attribute("Type");
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mstrName = pMain->Attribute("Name");
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}
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float* pfTemp;
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TiXmlElement* pParams = doc.FirstChildElement("SoundEnvironment")->FirstChildElement("Parameters");
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if ( (pParams == NULL) || (strType.compare("OpenAL")!=0) )
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{
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doc.Clear();
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return false;
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}
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mfDensity = cString::ToFloat(pParams->Attribute("Density"),0);
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mfDiffusion = cString::ToFloat(pParams->Attribute("Diffusion"),0);
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mfGain = cString::ToFloat(pParams->Attribute("Gain"),0);
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mfGainHF = cString::ToFloat(pParams->Attribute("GainHF"),0);
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mfGainLF = cString::ToFloat(pParams->Attribute("GainLF"),0);
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mfDecayTime = cString::ToFloat(pParams->Attribute("DecayTime"),0);
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mfDecayHFRatio = cString::ToFloat (pParams->Attribute("DecayHFRatio"),0);
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mfDecayLFRatio = cString::ToFloat (pParams->Attribute("DecayLFRatio"),0);
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mfReflectionsGain = cString::ToFloat(pParams->Attribute("ReflectionsGain"),0);
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mfReflectionsDelay = cString::ToFloat(pParams->Attribute("ReflectionsDelay"),0);
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pfTemp = cString::ToVector3f(pParams->Attribute("ReflectionsPan"),cVector3f(0)).v;
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mfReflectionsPan[0] = pfTemp[0];
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mfReflectionsPan[1] = pfTemp[1];
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mfReflectionsPan[2] = pfTemp[2];
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mfLateReverbGain = cString::ToFloat(pParams->Attribute("LateReverbGain"),0);
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mfLateReverbDelay = cString::ToFloat(pParams->Attribute("LateReverbDelay"),0);
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pfTemp = cString::ToVector3f(pParams->Attribute("LateReverbPan"),cVector3f(0)).v;
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mfLateReverbPan[0] = pfTemp[0];
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mfLateReverbPan[1] = pfTemp[1];
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mfLateReverbPan[2] = pfTemp[2];
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mfEchoTime = cString::ToFloat(pParams->Attribute("EchoTime"),0);
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mfEchoDepth = cString::ToFloat(pParams->Attribute("EchoDepth"),0);
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mfModulationTime = cString::ToFloat(pParams->Attribute("ModulationTime"),0);
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mfModulationDepth = cString::ToFloat(pParams->Attribute("ModulationDepth"),0);
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mfAirAbsorptionGainHF = cString::ToFloat(pParams->Attribute("AirAbsorptionGainHF"),0);
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mfHFReference = cString::ToFloat(pParams->Attribute("HFReference"),0);
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mfLFReference = cString::ToFloat(pParams->Attribute("LFReference"),0);
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mfRoomRolloffFactor =cString::ToFloat(pParams->Attribute("RoomRolloffFactor"),0);
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mbDecayHFLimit = cString::ToInt(pParams->Attribute("DecayHFLimit"),0);
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doc.Clear();
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pParams = NULL;
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#endif
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return true;
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}
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} // namespace hpl
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