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engines/hpl1/engine/gui/WidgetBaseClasses.cpp
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101
engines/hpl1/engine/gui/WidgetBaseClasses.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#include "hpl1/engine/gui/WidgetBaseClasses.h"
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#include "hpl1/engine/system/low_level_system.h"
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#include "hpl1/engine/math/Math.h"
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#include "hpl1/engine/gui/GuiGfxElement.h"
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#include "hpl1/engine/gui/GuiSet.h"
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#include "hpl1/engine/gui/GuiSkin.h"
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#include "hpl1/engine/gui/Widget.h"
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namespace hpl {
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//////////////////////////////////////////////////////////////////////////
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// ITEM CONTAINER
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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void iWidgetItemContainer::AddItem(const tWString &asItem) {
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mvItems.push_back(asItem);
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UpdateProperties();
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}
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void iWidgetItemContainer::RemoveItem(int alX) {
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int lCount = 0;
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tWStringVecIt it = mvItems.begin();
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for (; it != mvItems.end(); ++it, ++lCount) {
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if (lCount == alX) {
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mvItems.erase(it);
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break;
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}
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}
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UpdateProperties();
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}
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void iWidgetItemContainer::RemoveItem(const tWString &asItem) {
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tWStringVecIt it = mvItems.begin();
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for (; it != mvItems.end(); ++it) {
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if (*it == asItem) {
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mvItems.erase(it);
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break;
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}
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}
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}
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//-----------------------------------------------------------------------
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const tWString &iWidgetItemContainer::GetItem(int alX) const {
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return mvItems[alX];
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}
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void iWidgetItemContainer::SetItem(int alX, const tWString &asText) {
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mvItems[alX] = asText;
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}
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int iWidgetItemContainer::GetItemNum() const {
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return (int)mvItems.size();
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}
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bool iWidgetItemContainer::HasItem(const tWString &asItem) {
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tWStringVecIt it = mvItems.begin();
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for (; it != mvItems.end(); ++it) {
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if (*it == asItem)
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return true;
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}
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return false;
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}
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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} // namespace hpl
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