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engines/hpl1/engine/gui/Widget.h
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243
engines/hpl1/engine/gui/Widget.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#ifndef HPL_WIDGET_H
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#define HPL_WIDGET_H
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#include "common/array.h"
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#include "common/list.h"
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#include "hpl1/engine/gui/GuiTypes.h"
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#include "hpl1/engine/system/low_level_system.h"
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namespace hpl {
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class cGui;
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class cGuiSet;
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class cGuiSkin;
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class cGuiSkinFont;
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class cGuiGfxElement;
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class cGuiClipRegion;
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class FontData;
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//--------------------------------
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struct cWidgetCallback {
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cWidgetCallback(void *apObject, tGuiCallbackFunc apFunc) {
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mpObject = apObject;
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mpFunc = apFunc;
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}
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void *mpObject;
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tGuiCallbackFunc mpFunc;
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};
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typedef Common::List<cWidgetCallback> tWidgetCallbackList;
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typedef tWidgetCallbackList::iterator tWidgetCallbackListIt;
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//--------------------------------
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class iWidget {
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friend class cGuiSet;
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public:
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iWidget(eWidgetType aType, cGuiSet *apSet, cGuiSkin *apSkin);
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virtual ~iWidget();
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/////////////////////////
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// General
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void Update(float afTimeStep);
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void Draw(float afTimeStep, cGuiClipRegion *apClipRegion);
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bool ProcessMessage(eGuiMessage aMessage, cGuiMessageData &aData);
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void AddCallback(eGuiMessage aMessage, void *apObject, tGuiCallbackFunc apFunc);
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eWidgetType GetType() { return mType; }
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void Init();
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/////////////////////////
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// Public Helper functions
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bool PointIsInside(const cVector2f &avPoint, bool abOnlyClipped);
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/////////////////////////
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// Hierarchy
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void AttachChild(iWidget *apChild);
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void RemoveChild(iWidget *apChild);
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/////////////////////////
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// Properties
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cGuiSet *GetSet() { return mpSet; }
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iWidget *GetParent() { return mpParent; }
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void SetEnabled(bool abX);
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bool IsEnabled();
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void SetVisible(bool abX);
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bool IsVisible();
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bool HasFocus();
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void SetName(const tString &asName) { msName = asName; }
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const tString &GetName() { return msName; }
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void SetText(const tWString &asText);
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const tWString &GetText() { return msText; }
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FontData *GetDefaultFontType() { return mpDefaultFontType; }
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void SetDefaultFontType(FontData *apFont) { mpDefaultFontType = apFont; }
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const cColor &GetDefaultFontColor() { return mDefaultFontColor; }
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void SetDefaultFontColor(const cColor &aColor) { mDefaultFontColor = aColor; }
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const cVector2f &GetDefaultFontSize() { return mvDefaultFontSize; }
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void SetDefaultFontSize(const cVector2f &avSize) { mvDefaultFontSize = avSize; }
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void SetClipActive(bool abX) { mbClipsGraphics = abX; }
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bool GetClipActive() { return mbClipsGraphics; }
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void SetPosition(const cVector3f &avPos);
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void SetGlobalPosition(const cVector3f &avPos);
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const cVector3f &GetLocalPosition();
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const cVector3f &GetGlobalPosition();
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void SetSize(const cVector2f &avSize);
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cVector2f GetSize() { return mvSize; }
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bool ClipsGraphics();
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bool GetMouseIsOver() { return mbMouseIsOver; }
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bool IsConnectedTo(iWidget *apWidget, bool abIsStartWidget = true);
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bool IsConnectedToChildren() { return mbConnectedToChildren; }
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void SetConnectedToChildren(bool abX) { mbConnectedToChildren = abX; }
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cGuiGfxElement *GetPointerGfx();
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protected:
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/////////////////////////
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// Upper Widget functions
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virtual void OnLoadGraphics() {}
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virtual void OnChangeSize() {}
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virtual void OnChangePosition() {}
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virtual void OnChangeText() {}
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virtual void OnInit() {}
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virtual void OnDraw(float afTimeStep, cGuiClipRegion *apClipRegion) {}
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virtual void OnDrawAfterClip(float afTimeStep, cGuiClipRegion *apClipRegion) {}
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virtual void OnUpdate(float afTimeStep) {}
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virtual bool OnMessage(eGuiMessage aMessage, cGuiMessageData &aData) { return false; }
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virtual bool OnMouseMove(cGuiMessageData &aData) { return false; }
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virtual bool OnMouseDown(cGuiMessageData &aData) { return false; }
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virtual bool OnMouseUp(cGuiMessageData &aData) { return false; }
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virtual bool OnMouseDoubleClick(cGuiMessageData &aData) { return false; }
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virtual bool OnMouseEnter(cGuiMessageData &aData) { return false; }
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virtual bool OnMouseLeave(cGuiMessageData &aData) { return false; }
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virtual bool OnGotFocus(cGuiMessageData &aData);
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virtual bool OnLostFocus(cGuiMessageData &aData) { return false; }
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virtual bool OnKeyPress(cGuiMessageData &aData) { return false; }
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/////////////////////////
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// Private Helper functions
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cVector3f WorldToLocalPosition(const cVector3f &avPos);
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cVector2f GetPosRelativeToMouse(cGuiMessageData &aData);
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// The order must be like this:
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// Borders: Right, Left, Up and Down
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// Corners: LEftUp, RightUp, RightDown and LEftDown.
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void DrawBordersAndCorners(cGuiGfxElement *apBackground,
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cGuiGfxElement **apBorderVec, cGuiGfxElement **apCornerVec,
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const cVector3f &avPosition, const cVector2f &avSize);
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void DrawSkinText(const tWString &asText, eGuiSkinFont aFont, const cVector3f &avPosition,
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eFontAlign aAlign = eFontAlign_Left);
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void DrawDefaultText(const tWString &asText,
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const cVector3f &avPosition, eFontAlign aAlign);
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void SetPositionUpdated();
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void LoadGraphics();
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/////////////////////////
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// Variables
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cGuiSet *mpSet;
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cGuiSkin *mpSkin;
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cGui *mpGui;
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tWString msText;
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cVector3f mvPosition;
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cVector3f mvGlobalPosition;
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cVector2f mvSize;
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tString msName;
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eWidgetType mType;
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int mlPositionCount;
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cGuiSkinFont *mpDefaultFont;
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FontData *mpDefaultFontType;
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cColor mDefaultFontColor;
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cVector2f mvDefaultFontSize;
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iWidget *mpParent;
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tWidgetList mlstChildren;
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bool mbEnabled;
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bool mbVisible;
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bool mbMouseIsOver;
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bool mbClipsGraphics;
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cGuiGfxElement *mpPointerGfx;
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bool mbConnectedToChildren;
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private:
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void SetMouseIsOver(bool abX) { mbMouseIsOver = abX; }
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bool ProcessCallbacks(eGuiMessage aMessage, cGuiMessageData &aData);
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Common::Array<tWidgetCallbackList> mvCallbackLists;
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bool mbPositionIsUpdated;
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};
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} // namespace hpl
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#endif // HPL_WIDGET_H
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