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engines/groovie/video/player.h
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89
engines/groovie/video/player.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GROOVIE_VIDEO_PLAYER_H
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#define GROOVIE_VIDEO_PLAYER_H
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#include "common/system.h"
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#include "video/subtitles.h"
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namespace Audio {
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class QueuingAudioStream;
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}
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namespace Groovie {
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class GroovieEngine;
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class VideoPlayer {
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public:
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VideoPlayer(GroovieEngine *vm);
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virtual ~VideoPlayer() {}
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bool load(Common::SeekableReadStream *file, uint16 flags);
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bool playFrame();
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virtual void resetFlags() {}
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virtual void setOrigin(int16 x, int16 y) {}
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virtual void stopAudioStream() = 0;
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void fastForward();
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bool isFastForwarding();
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virtual void drawString(Graphics::Surface *surface, const Common::String &text, int posx, int posy, uint32 color, bool blackBackground) {}
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virtual void copyfgtobg(uint8 arg) {}
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void setOverrideSpeed(bool isOverride);
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void loadSubtitles(const char *fname) { _subtitles.loadSRTFile(fname); }
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void unloadSubtitles();
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virtual bool isFileHandled() { return false; }
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protected:
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// To be implemented by subclasses
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virtual uint16 loadInternal() = 0;
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virtual bool playFrameInternal() = 0;
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bool getOverrideSpeed() const { return _overrideSpeed; }
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GroovieEngine *_vm;
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OSystem *_syst;
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Common::SeekableReadStream *_file;
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uint16 _flags;
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Audio::QueuingAudioStream *_audioStream;
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private:
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// Synchronization stuff
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bool _begunPlaying;
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bool _overrideSpeed;
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uint16 _fps;
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float _millisBetweenFrames;
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uint32 _lastFrameTime;
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float _frameTimeDrift;
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uint32 _startTime;
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Video::Subtitles _subtitles;
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protected:
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virtual void waitFrame();
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};
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} // End of Groovie namespace
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#endif // GROOVIE_VIDEO_PLAYER_H
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