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156
engines/grim/movie/codecs/smush_decoder.h
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156
engines/grim/movie/codecs/smush_decoder.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRIM_SMUSH_DECODER_H
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#define GRIM_SMUSH_DECODER_H
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#include "audio/audiostream.h"
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#include "video/video_decoder.h"
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#include "graphics/surface.h"
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namespace Audio {
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class QueuingAudioStream;
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}
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namespace Grim {
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class Codec48Decoder;
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class Blocky8;
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class Blocky16;
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class SmushDecoder : public Video::VideoDecoder {
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public:
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SmushDecoder();
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~SmushDecoder();
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int getX() const { return _videoTrack->_x; }
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int getY() const { return _videoTrack->_y; }
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void setLooping(bool l);
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bool isRewindable() const override { return true; }
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bool isSeekable() const override { return true; }
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bool rewind() override;
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bool seekIntern(const Audio::Timestamp &time) override;
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bool loadStream(Common::SeekableReadStream *stream) override;
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protected:
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bool readHeader();
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void handleFrameDemo();
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void handleFrame();
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bool handleFramesHeader();
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void handleFRME(Common::SeekableReadStream *stream, uint32 size);
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void init();
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void close() override;
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const Graphics::Surface *decodeNextFrame() override;
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class SmushVideoTrack : public FixedRateVideoTrack {
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public:
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SmushVideoTrack(int width, int height, int fps, int numFrames, bool is16Bit);
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~SmushVideoTrack();
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uint16 getWidth() const override { return _width; }
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uint16 getHeight() const override { return _height; }
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Graphics::PixelFormat getPixelFormat() const override { return _format; }
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int getCurFrame() const override { return _curFrame; }
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void setCurFrame(int frame) { _curFrame = frame; }
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int getFrameCount() const override { return _nbframes; }
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Common::Rational getFrameRate() const override { return _frameRate; }
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void setMsPerFrame(int ms);
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void finishFrame();
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bool isSeekable() const override { return true; }
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bool seek(const Audio::Timestamp &time) override { return true; }
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void setFrameStart(int frame);
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void handleBlocky16(Common::SeekableReadStream *stream, uint32 size);
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void handleFrameObject(Common::SeekableReadStream *stream, uint32 size);
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void handleDeltaPalette(Common::SeekableReadStream *stream, int32 size);
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void init();
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Graphics::Surface *decodeNextFrame() override;
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const byte *getPalette() const override { _dirtyPalette = false; return _palette; }
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bool hasDirtyPalette() const override { return _dirtyPalette; }
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byte *getPal() { _dirtyPalette = true; return _palette; }
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int _x, _y;
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private:
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void convertDemoFrame();
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bool _is16Bit;
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int32 _curFrame;
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byte _palette[0x300];
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int16 _deltaPal[0x300];
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mutable bool _dirtyPalette;
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int _width, _height;
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Graphics::Surface _surface;
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Graphics::PixelFormat _format;
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Common::Rational _frameRate;
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Blocky8 *_blocky8;
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Blocky16 *_blocky16;
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Codec48Decoder *_codec48;
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int32 _nbframes;
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int _frameStart;
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};
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class SmushAudioTrack : public AudioTrack {
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public:
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SmushAudioTrack(Audio::Mixer::SoundType soundType, bool isVima, int freq = 22050, int channels = -1);
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~SmushAudioTrack();
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Audio::AudioStream *getAudioStream() const override { return _queueStream; }
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bool isSeekable() const override { return true; }
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bool seek(const Audio::Timestamp &time) override;
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void skipSamples(int samples);
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inline int getRate() const { return _queueStream->getRate(); }
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void handleVIMA(Common::SeekableReadStream *stream, uint32 size);
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void handleIACT(Common::SeekableReadStream *stream, int32 size);
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void init();
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private:
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bool _isVima;
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byte _IACToutput[4096];
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int32 _IACTpos;
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int _channels;
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int _freq;
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Audio::QueuingAudioStream *_queueStream;
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};
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private:
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void initFrames();
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SmushAudioTrack *_audioTrack;
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SmushVideoTrack *_videoTrack;
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Common::SeekableReadStream *_file;
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uint32 _startPos;
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bool _videoPause;
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bool _videoLooping;
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struct Frame {
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int frame;
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int pos;
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bool keyframe;
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};
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Frame *_frames;
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static bool _demo;
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};
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} // end of namespace Grim
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#endif
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