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engines/grim/metaengine.cpp
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174
engines/grim/metaengine.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/grim/grim.h"
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#include "engines/grim/savegame.h"
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#include "engines/grim/emi/emi.h"
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#include "common/system.h"
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#include "common/savefile.h"
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#include "common/translation.h"
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#include "common/config-manager.h"
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namespace Grim {
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static const ADExtraGuiOptionsMap gameGuiOptions[] = {
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{
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GAMEOPTION_LOAD_DATAUSR,
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{
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_s("Load user patch (unsupported)"),
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_s("Load an user patch. Please note that the ScummVM team doesn't provide support for using such patches."),
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"datausr_load",
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false,
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0,
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0
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}
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},
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{
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GAMEOPTION_SHOW_FPS,
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{
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_s("Show FPS"),
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_s("Show the current FPS-rate, while you play."),
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"show_fps",
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false,
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0,
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0
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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class GrimMetaEngine : public AdvancedMetaEngine<Grim::GrimGameDescription> {
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public:
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const char *getName() const override {
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return "grim";
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}
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const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
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return gameGuiOptions;
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}
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Common::Error createInstance(OSystem *syst, Engine **engine, const Grim::GrimGameDescription *desc) const override;
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bool hasFeature(MetaEngineFeature f) const override;
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Common::KeymapArray initKeymaps(const char *target) const override;
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SaveStateList listSaves(const char *target) const override;
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};
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Common::Error GrimMetaEngine::createInstance(OSystem *syst, Engine **engine, const Grim::GrimGameDescription *desc) const {
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const GrimGameDescription *gd = (const GrimGameDescription *)desc;
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if (gd->gameType == GType_MONKEY4) {
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#ifdef ENABLE_MONKEY4
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#if !defined(USE_MPEG2)
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if (gd->desc.platform == Common::kPlatformPS2) {
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return Common::Error(Common::kUnsupportedGameidError, _s("Escape from Monkey Island PS2 support required MPEG2 support, which is not compiled in"));
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}
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#endif
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*engine = new EMIEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language);
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#else
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return Common::Error(Common::kUnsupportedGameidError, _s("Escape from Monkey Island support is not compiled in"));
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#endif
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} else {
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*engine = new GrimEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language);
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}
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return Common::kNoError;
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}
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bool GrimMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup);
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}
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Common::KeymapArray GrimMetaEngine::initKeymaps(const char *target) const {
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Common::String gameId = ConfMan.get("gameid", target);
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#ifdef ENABLE_GRIM
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if (gameId == "grim") {
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return Grim::GrimEngine::initKeymapsGrim(target);
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}
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#endif
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#ifdef ENABLE_MONKEY4
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if (gameId == "monkey4") {
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return Grim::GrimEngine::initKeymapsEMI(target);
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}
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#endif
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return AdvancedMetaEngine::initKeymaps(target);
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}
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SaveStateList GrimMetaEngine::listSaves(const char *target) const {
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Common::String gameId = ConfMan.get("gameid", target);
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Common::String extra = ConfMan.get("extra", target);
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const bool isDemo = extra.contains("Demo");
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Common::Platform platform = Common::parsePlatform(ConfMan.get("platform", target));
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::StringArray filenames;
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Common::String pattern = gameId == "monkey4" ? "efmi###.gsv" : "grim##.gsv";
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SaveStateList saveList;
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char str[256];
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int32 strSize;
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if (platform == Common::kPlatformPS2)
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pattern = "efmi###.ps2";
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if (isDemo)
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return saveList; // Demos do not support saving
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filenames = saveFileMan->listSavefiles(pattern);
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + 4);
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if (slotNum >= 0) {
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SaveGame *savedState = SaveGame::openForLoading(*file);
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if (savedState && savedState->isCompatible()) {
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if (platform == Common::kPlatformPS2)
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savedState->beginSection('PS2S');
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else
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savedState->beginSection('SUBS');
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strSize = savedState->readLESint32();
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savedState->read(str, strSize);
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savedState->endSection();
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saveList.push_back(SaveStateDescriptor(this, slotNum, str));
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}
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delete savedState;
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}
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}
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Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
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return saveList;
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}
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} // End of namespace Grim
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#if PLUGIN_ENABLED_DYNAMIC(GRIM)
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REGISTER_PLUGIN_DYNAMIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
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#endif
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