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engines/grim/lua/Changelog
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engines/grim/lua/Changelog
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This is a modified version of Lua 3.1 intended for use with ResidualVM.
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The major changes made from the original version of Lua 3.1 are:
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* Applied differences from RCS labeled 3.1-alpha from lua.org.
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* Changed the binary file loader to allow read GrimE lua files.
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* Revamped the way function calls and returns are handled in order to
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facilitate implementing GrimE's cooperative multithreading model.
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* Added several internal functions which implement this multithreading.
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* Added save/restore Lua state in the files: lsave.cpp and lrestore.cpp.
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* Unified types like int -> int32 and similiars.
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* Removed few library functions not used by game engine.
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* Formatting code.
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* Replace FILE usage code with File class code.
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* Remove union from TaggedString, that simplify things.
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