Initial commit
This commit is contained in:
55
engines/grim/emi/costume/emiluavar_component.cpp
Normal file
55
engines/grim/emi/costume/emiluavar_component.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/debug.h"
|
||||
#include "common/textconsole.h"
|
||||
|
||||
#include "engines/grim/debug.h"
|
||||
#include "engines/grim/emi/costume/emiluavar_component.h"
|
||||
|
||||
namespace Grim {
|
||||
|
||||
EMILuaVarComponent::EMILuaVarComponent(Component *p, int parentID, const char *name, Component *prevComponent, tag32 t) : Component(p, parentID, name, t) {
|
||||
}
|
||||
|
||||
EMILuaVarComponent::~EMILuaVarComponent() {
|
||||
}
|
||||
|
||||
void EMILuaVarComponent::init() {
|
||||
}
|
||||
|
||||
int EMILuaVarComponent::update(uint time) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EMILuaVarComponent::setKey(int val) {
|
||||
Debug::debug(Debug::Lua, "LuaV component: setting %s to %d", _name.c_str(), val);
|
||||
lua_pushnumber(val);
|
||||
lua_setglobal(_name.c_str());
|
||||
}
|
||||
|
||||
void EMILuaVarComponent::reset() {
|
||||
}
|
||||
|
||||
void EMILuaVarComponent::draw() {
|
||||
}
|
||||
|
||||
} // end of namespace Grim
|
||||
Reference in New Issue
Block a user