Initial commit
This commit is contained in:
189
engines/grim/bitmap.h
Normal file
189
engines/grim/bitmap.h
Normal file
@@ -0,0 +1,189 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GRIM_BITMAP_H
|
||||
#define GRIM_BITMAP_H
|
||||
|
||||
#include "graphics/pixelformat.h"
|
||||
|
||||
#include "common/endian.h"
|
||||
#include "common/hashmap.h"
|
||||
#include "common/hash-str.h"
|
||||
|
||||
#include "engines/grim/pool.h"
|
||||
|
||||
namespace Graphics {
|
||||
struct Surface;
|
||||
}
|
||||
|
||||
namespace Common {
|
||||
class SeekableReadStream;
|
||||
}
|
||||
|
||||
namespace Grim {
|
||||
|
||||
/**
|
||||
* This BitmapData class keeps the actual bitmap data and can be shared
|
||||
* between Bitmap instances, by using getBitmapData.
|
||||
* Bitmap still keeps the data that can change between the instances
|
||||
* i.e. _x, _y and _currImage.
|
||||
* They are automatically deleted if they are not used by any bitmap anymore.
|
||||
*/
|
||||
class BitmapData {
|
||||
public:
|
||||
BitmapData(const Common::String &fname);
|
||||
BitmapData(const Graphics::Surface &buf, int w, int h, const char *fname);
|
||||
BitmapData();
|
||||
~BitmapData();
|
||||
|
||||
void freeData();
|
||||
|
||||
void load();
|
||||
|
||||
/**
|
||||
* Loads an EMI TILE-bitmap.
|
||||
*
|
||||
* @param data the data for the TILE.
|
||||
* @param len the length of the data.
|
||||
*/
|
||||
bool loadTile(Common::SeekableReadStream *data);
|
||||
bool loadGrimBm(Common::SeekableReadStream *data);
|
||||
bool loadTGA(Common::SeekableReadStream *data);
|
||||
|
||||
static BitmapData *getBitmapData(const Common::String &fname);
|
||||
static Common::HashMap<Common::String, BitmapData *> *_bitmaps;
|
||||
|
||||
const Graphics::Surface &getImageData(int num) const;
|
||||
|
||||
/**
|
||||
* Convert a bitmap to another color-format.
|
||||
*
|
||||
* @param format the format to convert to.
|
||||
*/
|
||||
void convertToColorFormat(const Graphics::PixelFormat &format);
|
||||
|
||||
/**
|
||||
* Convert a bitmap to another color-format.
|
||||
*
|
||||
* @param format the format to convert to.
|
||||
*/
|
||||
void convertToColorFormat(int num, const Graphics::PixelFormat &format);
|
||||
|
||||
Common::String _fname;
|
||||
int _numImages;
|
||||
int _width, _height, _x, _y;
|
||||
int _format;
|
||||
int _numTex;
|
||||
int _bpp;
|
||||
void *_texIds;
|
||||
bool _hasTransparency;
|
||||
bool _loaded;
|
||||
bool _keepData;
|
||||
|
||||
int _refCount;
|
||||
|
||||
float *_texc;
|
||||
|
||||
struct Vert {
|
||||
uint32 _texid;
|
||||
uint32 _pos;
|
||||
uint32 _verts;
|
||||
};
|
||||
struct Layer {
|
||||
uint32 _offset;
|
||||
uint32 _numImages;
|
||||
};
|
||||
Vert *_verts;
|
||||
Layer *_layers;
|
||||
uint32 _numCoords;
|
||||
uint32 _numVerts;
|
||||
uint32 _numLayers;
|
||||
|
||||
//private:
|
||||
Graphics::Surface *_data;
|
||||
void *_userData;
|
||||
};
|
||||
|
||||
class Bitmap : public PoolObject<Bitmap> {
|
||||
public:
|
||||
/**
|
||||
* Construct a bitmap from the given data.
|
||||
*
|
||||
* @oaram filename the filename of the bitmap
|
||||
* @param data the actual data to construct from
|
||||
* @param len the length of the data
|
||||
*/
|
||||
Bitmap(const Common::String &filename);
|
||||
Bitmap(const Graphics::Surface &buf, int width, int height, const char *filename);
|
||||
Bitmap();
|
||||
|
||||
static int32 getStaticTag() { return MKTAG('V', 'B', 'U', 'F'); }
|
||||
|
||||
static Bitmap *create(const Common::String &filename);
|
||||
|
||||
const Common::String &getFilename() const { return _data->_fname; }
|
||||
|
||||
void draw();
|
||||
void draw(int x, int y);
|
||||
|
||||
void drawLayer(uint32 layer);
|
||||
|
||||
/**
|
||||
* Set which image in an animated bitmap to use
|
||||
*
|
||||
* @param n the image to be selected
|
||||
*/
|
||||
void setActiveImage(int n);
|
||||
|
||||
int getNumImages() const;
|
||||
int getNumLayers() const;
|
||||
int getActiveImage() const { return _currImage; }
|
||||
bool getHasTransparency() const { return _data->_hasTransparency; }
|
||||
int getFormat() const { return _data->_format; }
|
||||
int getWidth() const { return _data->_width; }
|
||||
int getHeight() const { return _data->_height; }
|
||||
|
||||
const Graphics::Surface &getData(int num) const { return _data->getImageData(num); }
|
||||
const Graphics::Surface &getData() const { return getData(_currImage); }
|
||||
BitmapData *getBitmapData() const { return _data; }
|
||||
void *getTexIds() const { return _data->_texIds; }
|
||||
int getNumTex() const { return _data->_numTex; }
|
||||
const Graphics::PixelFormat &getPixelFormat(int num) const;
|
||||
|
||||
void saveState(SaveGame *state) const;
|
||||
void restoreState(SaveGame *state);
|
||||
|
||||
virtual ~Bitmap();
|
||||
|
||||
//private:
|
||||
void freeData();
|
||||
|
||||
BitmapData *_data;
|
||||
/**
|
||||
* Specifies a one-based index to the current image in BitmapData.
|
||||
* _currImage==0 means a null image is chosen.
|
||||
*/
|
||||
int _currImage;
|
||||
};
|
||||
|
||||
} // end of namespace Grim
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user