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engines/got/views/dialogs/select_option.cpp
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171
engines/got/views/dialogs/select_option.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "got/views/dialogs/select_option.h"
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#include "got/metaengine.h"
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#include "got/vars.h"
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namespace Got {
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namespace Views {
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namespace Dialogs {
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const char *ON_OFF[] = { "On", "Off", nullptr };
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const char *YES_NO[] = { "Yes", "No", nullptr };
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SelectOption::SelectOption(const Common::String &name, const char *title,
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const char *options[]) : Dialog(name) {
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// Set up string array of options
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Common::StringArray optionsArray;
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for (const char **option = options; *option; ++option)
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optionsArray.push_back(*option);
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setContent(title, optionsArray);
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}
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SelectOption::SelectOption(const Common::String &name) : Dialog(name) {
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}
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void SelectOption::setContent(const Common::String &title,
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const Common::StringArray &options) {
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_title = title;
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_options = options;
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int w = title.size();
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for (uint i = 0; i < _options.size(); ++i)
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w = MAX(w, (int)_options[i].size());
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if (w & 1)
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w++;
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w = (w * 8) + 32;
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const int h = (_options.size() * 16) + 32;
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const int x1 = (320 - w) / 2;
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const int x2 = (x1 + w);
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const int y1 = (192 - h) / 2;
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const int y2 = (y1 + h);
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_bounds = Common::Rect(x1 - 16, y1 - 16, x2 + 16, y2 + 16);
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}
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void SelectOption::draw() {
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Dialog::draw();
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// Write the title
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GfxSurface s = getSurface(true);
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const int titleStart = (s.w - _title.size() * 8) / 2;
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s.print(Common::Point(titleStart, 4), _title, 54);
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// Write the options
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for (uint i = 0; i < _options.size(); ++i)
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s.print(Common::Point(32, 28 + i * 16), _options[i], 14);
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#ifdef USE_TTS
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if (!_titleVoiced) {
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sayText(_title);
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sayText(_options[_selectedItem], Common::TextToSpeechManager::QUEUE);
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_titleVoiced = true;
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} else {
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sayText(_options[_selectedItem]);
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}
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#endif
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// Draw selection pointer
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if (_smackCtr > 0) {
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// Selecting an item
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const int xp = 8 + 2 * (_smackCtr < 3 ? (_smackCtr + 1) : (6 - _smackCtr));
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s.simpleBlitFrom(_G(hampic[0]), Common::Point(xp, 24 + (_selectedItem * 16)));
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} else {
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// Normal animated cursor
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s.simpleBlitFrom(_G(hampic[_hammerFrame]), Common::Point(8, 24 + (_selectedItem * 16)));
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}
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}
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bool SelectOption::msgFocus(const FocusMessage &msg) {
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_selectedItem = 0;
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_smackCtr = 0;
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#ifdef USE_TTS
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_titleVoiced = false;
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#endif
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return true;
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}
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bool SelectOption::msgAction(const ActionMessage &msg) {
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// Don't allow further actions if selection is in progress
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if (_smackCtr != 0)
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return true;
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switch (msg._action) {
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case KEYBIND_UP:
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playSound(WOOP, true);
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if (--_selectedItem < 0)
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_selectedItem = (int)_options.size() - 1;
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break;
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case KEYBIND_DOWN:
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playSound(WOOP, true);
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if (++_selectedItem >= (int)_options.size())
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_selectedItem = 0;
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break;
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case KEYBIND_SELECT:
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case KEYBIND_FIRE:
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case KEYBIND_MAGIC:
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_smackCtr = 1;
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break;
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case KEYBIND_ESCAPE:
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_selectedItem = -1;
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close();
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closed();
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break;
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default:
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break;
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}
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return true;
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}
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bool SelectOption::tick() {
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if (++_hammerFrame == 4)
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_hammerFrame = 0;
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// Handle animation when an item is selected
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if (_smackCtr != 0) {
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++_smackCtr;
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if (_smackCtr == 3)
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playSound(CLANG, true);
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if (_smackCtr == 6) {
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_smackCtr = 0;
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close();
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selected();
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}
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}
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redraw();
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return true;
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}
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} // namespace Dialogs
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} // namespace Views
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} // namespace Got
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